Page 8 of 12 FirstFirst 123456789101112 LastLast
Results 141 to 160 of 232

Thread: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

  1. #141
    musktete's Avatar Foederatus
    Join Date
    Aug 2010
    Location
    Mostly Romania...
    Posts
    47

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    My install is working flawlless. Make sure u have installed the patch as well. Noticed nice ballance of the units of various factions. Keep up with the good work and looking forward for next releases��!
    Spoiler Alert, click show to read: 

    ~
    NIHIL SINE DEO ~

  2. #142
    Julio85's Avatar Biarchus
    Join Date
    Dec 2009
    Location
    Torino, Italy
    Posts
    662

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Thanks so much! what about the vegetation? where should I put it?

  3. #143
    jurcek1987's Avatar Protector Domesticus
    Join Date
    Sep 2013
    Location
    Slovenia
    Posts
    4,082

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Quote Originally Posted by musktete View Post
    My install is working flawlless. Make sure u have installed the patch as well. Noticed nice ballance of the units of various factions. Keep up with the good work and looking forward for next releases��!
    We use Point Blank's Real Combat system. And thanks for the compliments

    Quote Originally Posted by Julio85 View Post
    Thanks so much! what about the vegetation? where should I put it?
    In the Tsardoms data folder

  4. #144
    Julio85's Avatar Biarchus
    Join Date
    Dec 2009
    Location
    Torino, Italy
    Posts
    662

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Thanks so much, I tryed but still ctd when I play with Ottomans and Ragusians

    I placed: Data
    vegetation
    bodygards and
    the other folder....same result.

    any other idea?

    I notice that when I overwrite the folder (data, that inside Ottomans and Ragusa)
    it's only asking if I want to unite the ottomans folder....maybe the ragusa folder is the missing one? (just a guess)
    Last edited by Julio85; May 10, 2016 at 05:16 PM.

  5. #145
    BarnicleBill1's Avatar Centenarius
    Join Date
    Sep 2013
    Location
    Columbus, Ohio U.S.A.
    Posts
    793

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    I'm still having crashes as well, though it isn't too often. And it's still a ton of fun!

    Sent from my LG-D851 using Tapatalk

  6. #146
    bitterhowl's Avatar Campidoctor
    Join Date
    Feb 2011
    Location
    Russian Feodality
    Posts
    1,695

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Hi! Congratulations to your great release! I want to ask your permission for unit models for my submod for Westeros TW. I read the OP and I see that my mod is fantasy based and I can't give you something in return. All I can say, that my mod will be as realistic as possible in describing medieval war issues. So I'll understand a refuse answer, but I have to try anyway, because your models are brilliant.

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  7. #147
    Wallachian's Avatar Citizen
    Join Date
    Nov 2009
    Location
    Bucharest, Romania
    Posts
    9,778

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    What models would you need? Write here what you need and we will discuss with the team.

  8. #148

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    when i play with ottomans the game crashes ...

  9. #149
    bitterhowl's Avatar Campidoctor
    Join Date
    Feb 2011
    Location
    Russian Feodality
    Posts
    1,695

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Quote Originally Posted by Wallachian View Post
    What models would you need? Write here what you need and we will discuss with the team.
    Well, I got a list of units.
    Spoiler Alert, click show to read: 
    Kontaratoi spearmen, Tzakones, Spathatoi swordsmen, Catalan alforrats, Catalan knights, Serbian pronijar, Almoghaver skrimishers, Bastinik heavy infantry, Serbian spearmen, Bosnian crossbowmen, Razesi archers, Bosnian spearmen, Bosnian cavalry, Dalmatian sailors, Vlach spearmen and maybe one of bodyguard units from Balkanian factions such as Garda domestica
    Last edited by bitterhowl; May 18, 2016 at 03:08 AM.

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  10. #150

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Great looking units, having them fight in custom battles is a lot of fun, but also extremely teasing.

  11. #151
    BarnicleBill1's Avatar Centenarius
    Join Date
    Sep 2013
    Location
    Columbus, Ohio U.S.A.
    Posts
    793

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Okey dokey.

    Sent from my LG-D851 using Tapatalk

  12. #152

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    ENGLISH ONLY PLEASE. Forum rules
    Last edited by Wallachian; May 24, 2016 at 04:52 PM.

  13. #153
    Dusan Silni's Avatar Tiro
    Join Date
    Aug 2013
    Location
    Belgrade,Serbia
    Posts
    225

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Quote Originally Posted by ivke92macak View Post
    Braco kako da instaliram ovaj mod ?? Instaliram ga i udji i samo izadje iz igrice , pomazi te ljudiiii
    You have to install it in the folder medieval 2\ mods, look if your location of installation is good and try the new download link on mod DB

  14. #154
    BarnicleBill1's Avatar Centenarius
    Join Date
    Sep 2013
    Location
    Columbus, Ohio U.S.A.
    Posts
    793

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Have you guys thought of using assests from With Fire and Sword for the swiss? The time period is off by a lot, but some of it might help.

    Sent from my LG-D851 using Tapatalk

  15. #155
    Wallachian's Avatar Citizen
    Join Date
    Nov 2009
    Location
    Bucharest, Romania
    Posts
    9,778

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    We have finally discovered the issue with the Ragusa and Ottomans crash. The issue comes from the faction officers. If you have the modding skills please remove the faction officers of the Ottomans and Ragusa to avoid crashes. We will provide further instructions in regards to how to fix this shortly.

  16. #156

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    <<Windows cannot find ”kingdoms.exe” Make sure you typed the name correctly, and then try again.>>
    What should I do in that case? I have the mod installed correctly, in the correct path.

  17. #157
    Darios's Avatar Ex Oriente Lux
    Join Date
    Feb 2012
    Location
    Dumbrava Roșie, Romania
    Posts
    2,259

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Quote Originally Posted by Wallachian View Post
    We have finally discovered the issue with the Ragusa and Ottomans crash. The issue comes from the faction officers. If you have the modding skills please remove the faction officers of the Ottomans and Ragusa to avoid crashes. We will provide further instructions in regards to how to fix this shortly.
    Nice find Wallachian! In our release of East of Rome we had the same problem with Roman officers causing crashes. Looking forward to playing with the Ottomans and Ragusa soon
    Under the Patronage of PikeStance


  18. #158

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    I've managed to solve this error, but something else happened. I dont know if I'm idiot or sth, but when I start the Tsardoms Beta, it starts the Medieval 2, not the Tsardoms one...
    Any solutions?

  19. #159
    Darios's Avatar Ex Oriente Lux
    Join Date
    Feb 2012
    Location
    Dumbrava Roșie, Romania
    Posts
    2,259

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Quote Originally Posted by Wallachian View Post
    We have finally discovered the issue with the Ragusa and Ottomans crash. The issue comes from the faction officers. If you have the modding skills please remove the faction officers of the Ottomans and Ragusa to avoid crashes. We will provide further instructions in regards to how to fix this shortly.
    Has there been an updated version or perhaps a hotfix released regarding the issues with the Ottoman and Ragusian officers?
    Under the Patronage of PikeStance


  20. #160
    jurcek1987's Avatar Protector Domesticus
    Join Date
    Sep 2013
    Location
    Slovenia
    Posts
    4,082

    Default Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    It's easy to fix yourself, open descr_characters.txt (in tsardoms data folder) and replace captain battle models of factions turks (ott_captain) and sicily (rag_captain) to something else. Problem solved!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •