Storm's End
Built in the Age of Heroes by Durran Godsgrief, Storm's End has earned its name by withstanding the endless battering from Shipbreaker Bay for centuries. It has a reputation as a near impregnable fortress, and the legends say that magic has been woven into the stones. The impressive, jet black fortress has served as the seat of House Baratheon since Orys One-Hand defeated Argilac the Arrogant, claiming his daughter and his lands for himself.
Character info
Robert Baratheon (14)
Stannis Baratheon (13)
Rhaelle Baratheon (12)
Elaena Baratheon (9)
Lands
Regional bonuses:
- Storm's End is a major fortress.
- Storm's End is known for being able to marshal a large force. Storm’s End gets an additional 500 land militia points.
- Storm's End is renowned for its blacksmiths and grants a 10% discount on all weapons and armor purchased.
Land Income: 70,000 Golden Dragons
Levy Points: 7500
Militia Points: 6800 points
Naval Militia Points: 1250
Buildings
Tier I:
Militia armoury: +500 militia points
Market Square: +10% income
(Coastal Only) Dockyard: +500 naval militia points, +10% income
Tier II:
Town Watch: +1,000 Militia Points, 5% cheaper professional troop hire
Merchant's Square: +10% province income
(Coastal Only) Large Dockyard: +750 naval militia points, 5% cheaper naval mercs, +5% income
Tier III:
Barracks: +1,000 Militia Points, 10% cheaper professional troop hire.
Trade Hub: +1 trade route
Tier IV:
Army Barracks. +2000 professional points.
Possessions
+7 duels, +2 survival (greatsword)
Partial Plate (+20 hp, +4 Duels, +2 Survival) - The optimal trade-off between mobility and protection, partial plate armour is often worn by those of a knightly bearing. A thick and solid plate chestpiece protects the vital organs while segments covering the thighs, shins and forearms allow blows to be deflected or absorbed. Leaving the upper arms and legs largely unrestricted means that movement isn't too heavily constrained, allowing the wearer mobility for duelling.
Full Plate (+20 hp, +1 Battles, +6 Survival, +5 post-battle condition rolls) - Covering oneself from head to toe in the best plate available brings significant advantages and drawbacks. You become near-impossible to kill but also don't move much yourself. Favoured by knights taking to the battlefield, knowing their main role in such an event will be to present the heaviest possible mass atop a horse to plough through enemy troops in a formation of massed heavy horse, this is a set of armour for surviving a major battle rather than a set for everyday wear or single combat.
Trade
Resource: Armour
Route 1: Lefford - provides gold; +10% income
Route 2: Redwyne - provides fruits; +1 charisma, + 600 militia points
Route 3: House Blackfish of Stone Hedge - provides grain (1200 militia points)
Edicts
Militias: + 1000 militia points
Military infrastructure: + 1000 militia points
Retainers
Seasoned Sellsword: +1 battles and rearguard
Military
Land Levy: 8850 points
Upkeep per annum: 44,250
Militia: 6800 points
2200 Heavy Infantry
800 Heavy Cavalry
Total: 3000 men
Professionals: 7000 points:
1200 Bronzegate Axemen
1200 Stormlander Knights
300 Marcher Longbowmen
Total: 2700 men
Upkeep per annum: 22,400
Ser Tristan Declariant:
300 Bronzegate axemen
300 polearms
300 crossbowmen
Total: 900 men
Direct Vassals
House Caron of Galemont
House Connington of Griffin's Roost
House Wensington of Adderdell
House Morrigen of Crow's Nest
Ser Baelor Estermont, Knight of Hadlow Keep
House Caron of Nightsong, High Lords of the Marches
- House Selmy of Harvest Hall
- House Peasebury of Poddingfield
- House Dondarrion of Blackhaven
House Trant of Gallowsgrey, High Lords of Southview
- House Cafferen of Fawnton
- House Grandison of Grandview
House Swann of Stonehelm, High Lords of Red Watch
- House Lonmouth of Lonmouth
- House Hasty of Lockport castle
House Estermont, High Lords of Cape Wrath
- House Wagstaff of Weeping Tower
- House Mertyn of Mistwood
- House Tudbury of Tudbury Hall
- House Bolling of Wrathrock
House Wylde of Rain House, High Lords of the Rainwood
- House Staedmon of the Broad Arch
- House Gower of Blue Grove
- House Swygert of Rainwood Keep
House Tarth, High Lords of the Straits of Tarth
- House Horpe of Drakesgrave
- House Errol of Haystack Hall
- House Penrose of Parchments
House Buckler of Bronzegate, High Lords of Northpoint
- House Fell of Fellwood
- House Rogers of Amberly






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