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Thread: Medieval Kingdoms Total War: First Public Build Announcement

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  1. #1

    Default Medieval Kingdoms Total War: First Public Build Announcement

    Hey everybody!

    I first want to say that this wasn't part of the original plan for the mod. We wanted the first public release to have a campaign mode, but based on the feedback I've heard from the Youtubers and from my own reference on here, Youtube and Moddb, the MK Team is pleased to announce the first public build of the mod! Before we tell you when, let's tell you what will be in this build:


    22 Factions:

    Kingdom of England
    Kingdom of France
    Duchy of Burgundy
    Crown of Aragon
    Kingdom of Sweden
    Kingdom of Hungary
    Second Bulgarian Tsardom
    Grand Principality of Serbia
    Empire of Nicaea
    Latin Empire
    Empire of Trebizond
    Kingdom of Georgia
    Ayyubid Sultanate
    Sultanate of Rum
    Cilician Armenia
    Teutonic Order
    Grand Duchy of Lithuania
    Duchy of Lesser Poland
    Duchy of Silesia
    Duchy of Pomerania
    Kievan Rus
    Cuman Khanate

    Play with over 500 units complete with custom stats and manuscript inspire unit cards. Now let me do a brief Q&A.

    Q: Will this version have a campaign?

    A: No, this one won't but we are working on it.

    Q: When will a campaign be ready?

    A: Can't quite say but we will have it done in due time.

    Q: Why can't you release the mod now? It's the same version the Youtubers have right?

    A: Actually no it isn't. We are updating it with a revamped Cuman and Bulgarian roster, additions to Sweden and the Latins as well as further bug fixes.


    Q: Will we need any DLC?

    A: No, you will not and won't ever need any DLC to play with MK.

    Q: Enough stalling! When are you going to release it!

    A: May 5th, 2016

    I hope you guys are happy with what we are planning and on behalf of the MK Team, thank you for your continued support!
    Last edited by warman222; April 24, 2016 at 11:47 AM.

  2. #2

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    niceeeeeeeeee!

  3. #3

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Looking forward to it, thanks and congratz!

  4. #4

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Looking forward to it! Amazing job!

  5. #5

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Yay finally I get to play as the Cumans and Seljuks!!!! Thank you guys for your hard work

    Btw will this version be released on Steam or some other website?

  6. #6

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Nice! Congratulations to the mod team!

    Spoiler Alert, click show to read: 



  7. #7

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Definitely getting this mod.

  8. #8
    BarnicleBill1's Avatar Centenarius
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    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Sweet.

    Sent from my LG-D851 using Tapatalk

  9. #9

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    I've already marked the calendar! No way my computer will run this mod, but I don't exactly care!

  10. #10
    Inyk's Avatar Foederatus
    Join Date
    Jan 2016
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    Україна, м. Київ
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    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Great news! Thank your team for your work!

  11. #11

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Great news warman~!

    Would the mod an exclusively non-SteamWorkshop due to upload limit and User Generated Content Agreement? Or would there be parted SteamWorkshop upload as well?

    Just a tip, seems you'll need a complete FAQ section for the battlemod release - I bet lots of hyped consumers would even forgot to read the manuals, and asked the same questions again and again.

  12. #12
    Domnall Og's Avatar Laetus
    Join Date
    Apr 2016
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    Mull of Kintre Scotland
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    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    fantastic been following this mod from day 1

  13. #13

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    OMG Made my whole ing day hearing this Thank you for all your great work.

  14. #14
    Lugotorix's Avatar non flectis non mutant
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    2,015

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    I was notified about this excellent and well illustrated mod by DarrenTW's channel. Let me know if there's any way I can help with getting the campaign ready, Warman222.
    AUTHOR OF TROY OF THE WESTERN SEA: LOVE AND CARNAGE UNDER THE RULE OF THE VANDAL KING, GENSERIC
    THE BLACK-HEARTED LORDS OF THRACE: ODRYSIAN KINGDOM AAR
    VANDALARIUS: A DARK AGES GOTHIC EMPIRE ATTILA AAR


  15. #15

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    forget it i know the answer already but has the project stopped for rome 2?

  16. #16

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    IS THIS FOR ATTILA OR FOR ROME 2?

  17. #17

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Aww yiss. Perfect timing too, just after my final exams. If it was any sooner I'd probably spend all my time playing this mod instead of studying.

    Thank you guys for all your effort!


  18. #18
    Laetus
    Join Date
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    11

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Niceeeeeee

  19. #19
    Påsan's Avatar Hva i helvete?
    Citizen Moderator Emeritus

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    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Awesome! Med 3 'ere we go! I'm going to try to get into some multiplayer matches once I've figured out the exploits

    Q: do you want community feedback on balance or is that still too wip?

  20. #20

    Default Re: Medieval Kingdoms Total War: First Public Build Announcement

    Quote Originally Posted by Påsan View Post
    Awesome! Med 3 'ere we go! I'm going to try to get into some multiplayer matches once I've figured out the exploits

    Q: do you want community feedback on balance or is that still too wip?
    Sure! Feedback will be fantastic. Anybody interested for a 4 vs 4? I'll play with the faction I made!

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