Malaquo Maegyr
Priest of Valyria
Malaquo is a Priest of Valyria, hailing from Volantis. He preaches total conformity for his faith, believing that the dragons will one day rise again, whenthey will reforge the Freehold, in Fire and Blood.
Age: 27
Malaquo Maegyr
Priest of Valyria
Malaquo is a Priest of Valyria, hailing from Volantis. He preaches total conformity for his faith, believing that the dragons will one day rise again, whenthey will reforge the Freehold, in Fire and Blood.
Age: 27
Rhaegar Targaryen
Rhaegar Targaryen is the legal son and heir of Aerys II Targaryen.
Aged 11 years
Survival: 1
Charisma: 1
Duels: 1
Battles: 1
Last edited by Pontifex Maximus; June 18, 2016 at 03:44 PM.
Zyre Vaith
Age: 42
Position- High Septon
Starting Income- NA
Salary- NA
Ethnicity- Westerosi
Languages- Common Tongue
Traits-
+3 Charisma
+3 Capture
+2 Assassin
+2 Battles
Bio-
Zyre was born in the Reach to a minor noble family close to Oldtown. He was the third son of the family and though trained in the arts of war, at the age of 16 he joined The Faith and slowly progressed his way through the the ranks. Zyre was disgusted at how soft the church had become. Heretics and apostates roamed Westeros at will with no censure from the church. Most of the North still worshipped false heathen gods and some of the population even worshipped the damned gods imported from Essos. Zyre was forced to accept the status quo throughout his many years of service even as he became the septon for the Starry Sept itself in Oldtown. However, news of the burning of the Great Sept of Baelor and the death of the High Septon was simply too much for Zyre to bear. With the agreement of the majority of The Faith's leadership after a vote, Zyre was declared High Septon. Righteous anger and zealousness fill his entire being. The Northern heretic even now was said to govern the kingdom, the Great Sept of Baelor lay in ruins, the former High Septon was dead, Kings Landing was filled with heresy, and the North was also filled with heresy. Zyre knew much had been placed on his plate by the Seven, but their will would be done now that a strong man of faith had taken the mantle of High Septon.
Impossible is a word to be found only in the dictionary of fools.
Napoleon Bonaparte
While I thought that I was learning how to live, I have been learning how to die.
Leonardo Da Vinci
If I cannot find a way I will make one.
Hannibal Barca
[OOC: "Vaith" is a Dornish name. Also a "pope" name might be advisable, something that sounds pious, taken when he became the new High Septon.]
(As I remember, High Septons don't have names. Could be wrong though)
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(High Septons don't have names. They go with names like the Holy One or the Simple or whatever)
Gaming Director for the Gaming Staff
Gaming Director for the Play-by-Post Subforum and the RPG Shed
It was his name prior to becoming High Septon. As High Septon he has no name. It is merely part of the backstory and Vaith is quite close to Faith.
Impossible is a word to be found only in the dictionary of fools.
Napoleon Bonaparte
While I thought that I was learning how to live, I have been learning how to die.
Leonardo Da Vinci
If I cannot find a way I will make one.
Hannibal Barca
(Yeah but "Vaith" is a major river in Dorne and the name of the noble house ruling it. It stands to reason that everyone who knows his name is "Vaith" will think he's from Dorne.)
Sure, but it wouldn't be true.
Impossible is a word to be found only in the dictionary of fools.
Napoleon Bonaparte
While I thought that I was learning how to live, I have been learning how to die.
Leonardo Da Vinci
If I cannot find a way I will make one.
Hannibal Barca
Lady Leona Florent
Lady of Brightwater Keep
Born 229 AC (38)
Status: Unmarried
Children: None acknowledged
Traits (9):
+3 Battles
+2 Survival
+3 Wealth
+1 Charisma
BIOGRAPHY:
Lady Leona Florent wasn’t expected to rule over Brightwater, as being the third child and only daughter born of Lord Leyton Florent and his strangled wife, Lady Melara Fossoway. Her father died in the battle of Wendwater Bridge in 236 AC. His eldest son and heir died of consumption several years afterwards and the youngest found his end in a bout of plague. And thus Leona found herself as Lady of Brightwater, sole holder of the Florent’s large inheritance and wealth. However, not only was she fit to rule but truly good at it: all the debts her father had incurred to have been paid, her lands flourished and the villages and hamlets had soon grown in population and multiplied. She achieved all that and more.
Stubborn, hot-headed but cautious at the same time, Leona is also utterly pragmatic and only believes in superior strength and wealth as keys for ruling over her lands and vassals. Proud and independent she hasn’t taken any men for husband and stubbornly refuses every suitor arriving to her gates seeking her hand. On the other hand she is known to have been infatuated with several handsome men in her retinue; certainly, only few at Brightwater actually believe she is still a virgin. Refusing to appoint any man to lead her host, Lady Leona actually rode at the head of the Florent army during the last Blackfyre rebellion, wearing her silvery armour and commanding them in battle; however she doesn’t wield a sword for he considers it unfitting and completely unnecessary, for Lady Leona has many to wield it for her. Commanding and imperious she prevented a complete rout of her soldiers and managed to save most her host from the debacle following the death of Maelys Blackfyre.
But something shook her world soon afterwards: Aerys II decided to exterminate House Fossoway completely. Herself half a Fossoway, she had to witness as the Crown mercilessly executed her grandfather, uncles and cousins. Secretly she harboured and smuggled some of her kin, like the young Raymun, whom she trusted to her distant cousin Ser Derrick Fossoway, from the Band of Nine. Wrathfully, she has taken an oath to uproot the Targaryen from their twisted throne.
Her heir is a second cousin, sixteen years her junior, Otto Florent, a bookish, timid, thin and rather insignificant young man who stands as the next Lord of Brightwater shall Lady Leona die childless. She despises him greatly and calls him ‘Ser Boldness’. The next in line is his brother, Ser Alester Florent, a most handsome, tall, gregarious and boastful young knight who has already two bastards and intends to father some more. In turn, Alester is called by Lady Leona as ‘my Sweet Fox’ and ‘my fair cousin’ alternatively; many are convinced that she has taken him to bed more than once.
House Brune of the Dyre Den
Crackclaw Point is a small, narrow peninsula (technically a promontory with the way in which its coastlines are mostly cliffs) that sits wedged between the Bay of Crabs and the Blackwater Bay. Across the "crabwater", as the Clawmen call the Bay of Crabs, lies the Vale, and across the "squishwater" (what the Clawmen call the Blackwater) lies the islands of Dragonstone, Claw Isle, Driftmark, and eventually Massey's Hook and the Stormlands. Most people on the peninsula just call their home "the claw".
The claw, then, makes even the most mundane towns, such as Duskendale or Maidenpool, seem like enlightened centers of civilization. Of course, the clawmen don't see it that way. Literate nobles in the claw is largely unheard of, let alone learned individuals. In some villages, people don't even go outside on nights with full moons, for fear of monsters they call "squishers", and the winter solstice is widely believed to be a night when children are kidnapped by the same creatures. Until just a century ago, clawmen were generally incomprehensible in speech, butchering westerosi words and grammar.
Crackclaw is full of rocky hills, caves, bogs, swamps, and pine barrens, thick with deciduous trees and evergreens, stretching on for leagues. Old keeps and rotten mottes dot the landscape, overgrown with moss and lost in the useless terrain. Most villages are along the coastlines, often along the cliffs looking out to sea. Few roads go through the center of the peninsula.. or well, anywhere through the peninsula; The best you can get east of Rook's Rest is some foot paths. For this reason, the Andals never truly conquered the claw, and the nobles here consider themselves First Men, though they're pious worshipers of the Seven and many of them probably don't even know what a Weirwood is. Likewise, the clawmen themselves rarely could unite, and some famous figures are now legendary heroes for having united the peninsula until their deaths. That all ended however when Visenya Targaryen flew over and onto the peninsula, demanding surrender to the Conqueror.. the clawmen bowed their heads and turned in their swords unanimously, and have since called themselves "dragon men" whenever politics are discussed.
House Brune has been the most important house on the peninsula since the arrival of the Targaryens, descending from the Brothers Brune who united the land many centuries ago and supposedly built Dyre Den. True to their nature, at every turn the Brunes and their many vassals took to supporting Targaryens against their foes, and even went "black" during the Dance in favor of Rhaenyra, though highly improper stories persist on the peninsula about her. Most recently, the Brunes fought for the Mad King all the way until the end, when he burned up the Great Sept; though now many clawmen have turned their backs on the dragons, the Brunes still think dragons are better than septons.
The current lord of the Dyre Den and the Crackclaw is one "Duny" Brune, who inherited the Dyre Den a few years back when his uncle Sam fell off the ramparts while pissing off the edge. Duny's cousin Brus was supposed to inherit, it was originally decided, but then Duny reminded the other Brunes that Brus' mother was reputed to be a loose woman and so Brus was, in Duny's words, "basically a bastard". The Brunes agreed, and sent Brus away to "bugger someone else."
Duny currently rules over the many Brune cousins with the help of two influential Dyre Brunes, one Burkle Brune who is Duny's "half-uncle" and one Dick Brune, a second cousin of Duny's. There's also Ben Brune, but "no one likes him and you shouldn't either."
Vassals
- the Stauntons of Rook's Rest
- the Caves of Claw Hollow
- the Brunes of Brownhollow
De jure claims
- the Whispers
Last edited by Dirty Chai; June 16, 2016 at 04:57 AM.
Syrio Forel
Age: 52
Traits:
+3 Duel
+2 Assassination
+3 Battles
+1 Charisma
+3 Survival
Syrio Forel served as the First Sword of Braavos for many years, his keen observation and lightning fast blade being a testament to his skill as a swordsman. However, his easy charm managed to get him into trouble. Caught sleeping with the Sealord's daughter, he fled Braavos - although not before fighting his way out of the city. Many years saw him see most of Westeros, and much of Essos. He spent several years in the Fighting Pits, although he was there as a willing contender, not a slave. With him fame running before him, he grew bored of going from one place to the next, and finally decided to head to Westeros once more, intending to sell his services to a King of some kind.
Bear Island Seat of House Mormont
Jarak Mormont
Age: 35
Lord's Bannerman
Ethnicity- Northman/Wildling
Languages- Common Tongue, Old Tongue
Traits-
+3 Battles
+3 Duels
+3 Survival
Items-
Longclaw VS- +8 Duels
Bio-
Jarak's mother is said to have been a red headed woman from one of the Ice Clans on the Wildlings. She was captured when the Wildlings had attempted to raid Bear Island and she and Jarak's father had fallen in love. Jarak's father was an absolute bear of a man who drank alot and fought when needed. He did little else and had no sense of adventure. Jarak was far different. He explored the sea for months on end and even landed on the Frozen Shore to see what lay Beyond the Wall. Jarak became lord at only 26 years of age and since then he has built Bear Island and its keep into a bustling trade port where the many products of the North are taken enroute to destinations further south or in Essos. Jarak is fairly loyal to House Stark, but hopes his loyal service might be rewarded in time. The freebooting spirit of his youth never left and Jarak seizes upon any exscuse to leave the keep and trek across other lands. Bear Island is not the only reason people refer to Jarak as the Bear, he stands at near 7 feet in height with a great bright red unkempt beard that is always kept long. Though usually a jovial giant of a man, perceived insults and threats are frequently met by brutal violence and extreme anger. Those who wish to live long lives should be careful not to wake the rage of the bear.
Jakor Mormont
Age: 17
Ethnicity- Northman/Wildling
Languages- Common Tongue, Old Tongue
Traits-
+2 Battles
+2 Duels
+1 Survival
Bio- Jakor is Jarak's eldest son and is the heir to the lordship. He has received an extensive education in military tactics and how to use both the sword and the axe with courage and grace. Jakor is frequently given command of Bear Island while his father is away and despite his rather young age he has a fair amount of experience in both battle and administration. Jakor is not quite as large as his father, being rather slimmer in build and only 6 feet tall, but he possesses the same fiery red hair his father does.
Julan Mormont
Age: 16
Ethnicity- Northman/Wildling
Languages- Common Tongue, Old Tongue
Traits-
+2 Assassin
+2 Duels
+1 Survival
Bio-
The younger of Jarak's two children , Julan has avoided what he has described as boring classes such as military tactics in favor of learning how to use the bow, sword, and even throwing knives. He can usually be found skulking about Bear Island in the shadows, hunting game wild game, or practicing with any of the weapons he is beginning to master.
Erac Mormont
Age: 45
Ethnicity- Northman/Wildling
Languages- Common Tongue, Old Tongue
Traits-
+3 Duels
+3 Sea Battles
+3 Survival
+2 Scout
Bio-
The elder cousin of Jarak, Erac has long sailed the waves of the seas of the North. Rarely is the man not aboard of a ship of some kind, and he has repelled numerous Wildling raids from along the Frozen Shore. Scars from the many duels and battles along Bear Island's coast cover Erac, who knows that few would find him handsome after some of the grievous wounds he has suffered.
Auxes-
Kyra Mormont 14
Sava Mormont 15
Jorah Mormont 10
Sent from my iPhone using Tapatalk
Impossible is a word to be found only in the dictionary of fools.
Napoleon Bonaparte
While I thought that I was learning how to live, I have been learning how to die.
Leonardo Da Vinci
If I cannot find a way I will make one.
Hannibal Barca
Last edited by Oznerol; June 30, 2016 at 02:44 PM.
HOUSE CLEGANE
"Loyal to the Last"
Ser Robar Clegane
Age: 45
Traits:
+3 Battles
+3 Duels
+3 Joust
+1 Capture
+1 Survival
The eldest son of the First Clegane - who saved Tytos Lannister from a lion, losing a leg and three hounds in the process. He is an enormous man, standing at near 8 feet tall, with enormously broad shoulders. Known for his brutality, cunning and intelligence, Robar Clegane might not be powerful in the traditional sense, but he is loyal and fiercely determined to serve House Lannister well.
House Blackwood of Raventree Hall
House Blackwood is in chaos. With the death of it's lord Arnolf and effective defeat of it's army by house bracken, the house has been sent reeling. Regrouping, the house now seeks revenge on those who have wronged them.
Ralf Blackwood
age: 30
Inheriting much of his father’s dark personality and features. He is a tall and imposing man, standing at 6" 3'. Ralf is wilful and suborn. Skilled with sword and bow.
The death of his father and brother at the hands of the Brackens have left him with a burning rage that will not be easily quenched.
Traits:
+3 Battles
+3 Duel
+1 Survival
+1 wealth
Normund Blackwood
age: 25
+3 Battles
+1 Joust
+2 Scout
+1 Survival
Adianna Blackwood
Age 20
Bio: A fierce and independent women, yet much more charismatic and likable than her brothers. Physically beautiful, tall with light skin and raven black hair. Skilled with sword and bow.
Zelous for the Old Gods.
2+ Survival
2+ Duel
2+ Battles
Kromley Blackwood
Age 15
Naturally shy and timid boy with an interest in secret knowledge and religion. Taught to fight by brothers and father. Average size, Pale complexion with raven black hair
3+ survival
1+ Duel
1+ Battles
Last edited by mic1402; June 28, 2016 at 07:16 AM.
OOC: Mic, Xion also claimed them two. So there may need to be a roll for that house. Unless one picks up a main branch while another takes up a cadet branch.
Gaming Director for the Gaming Staff
Gaming Director for the Play-by-Post Subforum and the RPG Shed
Last edited by Oznerol; June 26, 2016 at 06:37 PM.
House Westerling of the Crag
Honor not Honors
Ser Daemon Westerling
Age 50
Traits
+3 Charisma
+2 Duels
+2 Joust
+3 Survival
+2 Battle
Bio
House Westerling is a Loyal house to House Lannister or so that is what the public sees. Behind the scenes of House Westerlings there is mutter that the heir to the family sees a bigger feature for the family. As for DaeMon he is loyal to House Lannister and will do anything for them even murder people that stand in his lords way. a old man that has seen many years of battle and rarely any peace. He knows that in order for his family to succeed they must be loyal to the Lannister family and to the King of the 7 kingdoms regardless of what you personally feel about either of them. Now he hopes he can train his son to be like him and marry off his daughters so that his family is secure in alliances. so that his family will one day rise to the top once again.
Children
Heir to the House -
Eddward ( Age 15 )
Second Born Son
Larence ( Age 13 )
First Born Daughter
Adianna ( Age 14 )
Wifes
Current Wife - Genna ( Age 45 )