I had some issues with pathfinding in the Syracuse city, if we face the port and call it north its the East side inner wall that is causing trouble. The entrance into the plaza more specifically.
Whenever I tried to send them into the plaza from that entrance some pathfinding issues kept appearing as shown below.
Excuse the resolution, it must compress the images to its native game resolution and not the one i set.
Also if you notice the fog like weather in the first image and then it disappears, is this meant to represent dynamic weathering?