Yes because units can only have two weapons, and their two are javelins and spear. The sword is cosmetic, or else meant for a different type which uses spear and sword without the javelins (but then you might as well just use a hoplite**).
**Some factions do have a unit called the Thorakitai Hoplite though.
Last edited by Alavaria; May 11, 2016 at 02:02 PM.
No, the spear is an important part of their (and thureophoroi) equipment. For my "armor-wearers" or my "shield-users" the sword isn't very great.
If you want little-sword roman wannabes then use machiraphoroi as they are explicitly "sword-users". A lot of factions don't have them though. They also don't have armor piercing javelins.
Also some factions elite like the Pergamon/Seleucid/Ptolemic have those royal peltasts or those silver-shield armor-wearers
Last edited by Alavaria; May 11, 2016 at 06:35 PM.
Dl and installed RTW>RS 2.5> RSIII again. Game constantly crashed when i start battle or go to view settlement inside.
RSIII preferences:
Spoiler Alert, click show to read:
Error and icon and icon name "bug". I wrote bellow that game constantly crashed when i start battle or go to view settlement inside. I dont know whats reason..
Spoiler Alert, click show to read:
My PC. I prefer 1024x768.
Spoiler Alert, click show to read:
I have some "lag" when I move position on campaign map, especially on certein territories with too many trees/mounts (Spain, North Italy(Alpes),France, Germany, Poland, Balkan, Turkey). _ on town name ("bug" on all towns with two words). That is laggy territory too.
Spoiler Alert, click show to read:
Thats it. I hope that will be fixed.
Deleted
Last edited by Saul Tyre; April 26, 2017 at 12:47 PM. Reason: Mistakenly posted- so deleted
Julius Poliorcites; My apologies but something went wrong whilst I was trying to reply to your post. My reply was; Don't touch the veg quality level as this causes a ctd and I also suggested that you might try Large Address Aware (google it for download) to help prevent lag, this worked fine for me.
Last edited by Saul Tyre; May 12, 2016 at 06:47 AM. Reason: spelling error
No just reinstall the RSIII patch and start over again without using the veg quality level in the interface launcher...btw I'm not being rude but I think a lot of your lag problems are caused by the low specs of your PC. to compare, my specs are 8GB ram, 2GB graphics, 1TB hdd and 3.5gHz turbo boost to 4.1 gHz cpu and I can't play on max settings without lag.
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Last edited by Saul Tyre; May 14, 2016 at 04:17 PM.
I thought the instructions said not to touch the vegetation quality.
More of a question than a bug report: are the building prices seen on the Athens campaign restricted to it and others alike? I went back to the grand campaign and noticed the prices are cheaper.
That said, as far as economic changes go, has the grand campaign been only subject to that 25% income reduction and nothing else?
I know, but at least they are forced to go all the way around.
If...and it seems you were....you were asked anything about vegetation quality, you may have likely ruined your install. The file involved is an old one for the old RS2.6 vegetation, and you will get install battlefield crashes with it.
Not sure what you mean by 'grand campaign'...since there really isn't one in RSIII. Building prices, units prices, income, etc are often adjusted for each campaign. The problem with the Athens campaign is that I forgot to change the AOR conditional for a few lines in EDB.txt, which results in quite low income.
As for the thorakitai, our Macedonian and Greek historians agreed that they were spearmen who threw javelins. I know that is a weird combination for RTW, as I had never seen that before (there is even an archer unit in RSIII who becomes a spearmen), but that was what they said, so that's the way Tone portrayed them. They were an early adjustment, mainly by the Successor states, to have more flexible warriors against cavalry in their area of influence. The Machairaphoroi were the legionary 'knock-off' to try and deal with Roman legionaries, and they use a javelin and sword.
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
I just meant regular one turn campaigns. If my memory serves me right, i've seen these prices before on campaigns like Massalia and now with Athens. For example, in the latter, roads cost 2000 denarii, Regional Focus costs 5000. Overall buildings are considerably more expensive than in, let's call, regular one turn campaigns and i was just wondering if that was some sort of plan to make campaigns harder.
I started a Pontus 1 turn campaign yday and honestly i did not notice any economic changes.
Hang on a second.....
The standard Roman Auxiliary (whether mounted, or on foot - and quite deliberate in their standardisation) is armed with a Spear (Hasta) and, most probably, 'light' javelins (Lancea).
My own researched view is that a proportion (25%) of all Roman Legionaries were also so armed - the Lanciarii - assuming the original roles of both the Velites and spear-armed Triarii
"RTW/RS VH campaign difficulty is bugged out (CA bug that never got fixed) and thus easier than Hard so play on that instead" - apple
RSII 2.5/2.6 Tester and pesky irritant to the Team. Mucho praise for long suffering dvk'.
Following your instructions for a ALX install... oddly the Athens campaign works fine (from launcher) but it seems when I tried say the Syracuse from launcher the game won't run at all... not sure why that is. Was having all the RTW/BI files generally necessary?