Here are some of my troops from my latest campaign (vanilla DEI):
Anyone got something that can top these?
Here are some of my troops from my latest campaign (vanilla DEI):
Anyone got something that can top these?
A few horse archers
Pretty sure my rhodians can easily outrange any horse you have.
74 Shots a minute eh? That's one hell of an arm.
You better named the army that has those 90 mele atk noble rhomphaiaphoroi "lawn mower" .
Wow, I haven't even thought that some of those values are even possible xD
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Those campaign bonuses, man. They just add up like crazy... also part of the reason why I made this submod. Maybe eventually I could expand that submod to remove more of those bonuses.
Its actually not quite maxed, either. The army could be higher level, a few of the general's skills are in non stat areas, and one building in one of my recruitment areas isn't perfect. I was hoping to get to 100 melee attack.
http://www.filedropper.com/thrace
EDIT - But to be fair, I planned in advance how to mixmax the obscene barbarian religious bonuses and planned the perfect cities to max all stats. It took about 100 turns to build.
Last edited by Garbad; April 17, 2016 at 12:44 PM.
If your general has battle rhythm then nothing would be able to stop those Nobles, not even well over 100 moral veteran legionaries.
It'd be better to max the baelric slingers, they have shields and 5 armor which can make or break slinger engagements. Same rof and same range. Too bad their voice sounds like someone choking on dog vomit.
Could you send a screen shot of the recruitment center you have built for these results. I am still trying to learn how to build centers for military and money (food is pretty simple).
Load it up using the replay and see for yourself. Basically I maximized bonuses using all slots on damage increasing buildings.
Animation won't allow for such speed, although I don't know how fire rate can go that high from 6-9 shots. I never even had a fire rate of 15, mostly just 2-3 more shots depending on a unit.
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I know one mod (Vae Victus?) features slingers with an alternate mode of effectively Ni rate of fire at short range - they don't throw at an insane rate (the number is like five digits long), but they have almost no downtime aside from loading, taking aim, and hurling their stone. I'd imagine the same applies to other units - they'll work at the animation rate, without much of any rest time.
This was player design, i've played DeI for hundreds of hours - never have i seen those numbers. In example, the province that produces the troops in the OP screenshots is NOT a province u would want to live in even if u had a thing for Mars. And u wouldn't build it naturally - but isn't it awesome that you can do all that if u choose to make it so?