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Thread: [Release] Sebidee's Charlemagne Expanded - Unit Roster Overhaul

  1. #61
    Flinn's Avatar His Dudeness of TWC
    Patrician Citizen Consul Content Emeritus spy of the council

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    Default Re: [Release] Sebidee's Charlemagne Expanded - Unit Roster Overhaul

    It's with great pleasure that the Modding Awards Committee informs you that this mod has been awarded in the recent 2016 Modding Awards, as seen here! Please feel free to stop by and check the list of all the winners.

    Also, don't forget to check
    here for more details about how to promote the victory of your mod.

    If any question about please feel free to use the
    Discussion thread
    .

    Flinn,
    On behalf of the Modding Awards Committee
    Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader

  2. #62
    Sebidee's Avatar Artifex
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    Default Re: [Release] Sebidee's Charlemagne Expanded - Unit Roster Overhaul

    Wooooooooo! Thanks Flinn.
    Hey! Check out my mods!
    Over 60 mods on the workshop, and a mod group in steam. Click the icons to see them for yourself!



  3. #63
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: [Release] Sebidee's Charlemagne Expanded - Unit Roster Overhaul

    Hi Sebidee,
    I've got a question: what do you think about submod Realistic Battles Pack and it's compatibility (in practice) with your mod?
    I' asking it because Xeryx has written in the discussion "Man, I have got to tell you that you have done a really good job of balancing the BAI." what gives much credibility for that mod.
    cheers
    JoC
    Mod leader of the SSHIP: traits, ancillaries, scripts, buildings, geography, economy.
    ..............................................................................................................................................................................
    If you want to play a historical mod in the medieval setting the best are:
    Stainless Steel Historical Improvement Project and Broken Crescent.
    Recently, Tsardoms and TGC look also very good. Read my opinions on the other mods here.
    ..............................................................................................................................................................................
    Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
    Follow home rules for playing a game without exploiting the M2TW engine deficiencies.
    Hints for Medieval 2 moders: forts, merchants, AT-NGB bug, trade fleets.
    Thrones of Britannia: review, opinion on the battles, ideas for modding. Shieldwall is promising!
    Dominant strategy in Rome2, Attila, ToB and Troy: “Sniping groups of armies”. Still there, alas!

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