-
April 13, 2016, 12:22 PM
#1
Re: Wars Of The Religions
in first photos u saw my faction logos.cedric37 made them for me long time ago.and i updated with newly historical accuracy.my main ui as well ready.u know in ui folder there are seperate folder middleastern,southerneuropean etc.in those folder for each cultures there are many buttons.thats also ready.
here u can see example of goffy.its for broken crescent.
http://www.twcenter.net/forums/showt...Eye-Candy-Pack
i need someone who can merge my faction logos with my ui for each cultures.
Last edited by karaislam; April 13, 2016 at 12:25 PM.
-
April 14, 2016, 01:22 AM
#2
Re: Wars Of The Religions
Amazing mod idea and excellent work
-
April 14, 2016, 10:31 AM
#3
Re: Wars Of The Religions
is this shield compatible for hospitaller foot or mounted troops?
in some pictures i see this shape used for both.which is historically accurate?
Last edited by karaislam; April 14, 2016 at 10:33 AM.
-
April 14, 2016, 01:55 PM
#4
-
April 16, 2016, 03:00 PM
#5
Re: Wars Of The Religions
jerusalem foot archers
-
April 20, 2016, 02:41 PM
#6
Re: Wars Of The Religions

Originally Posted by
karaislam
jerusalem foot archers

All models here are supperb and the overall effort is remarkable, congradulations buddy!
Can you tell me what program you are using to render the above model?
I probably will be able to make some UI icons for you if you want and the modles I am making for Titanium are available for anyone to use with proper credits.
-
April 16, 2016, 03:10 PM
#7
Re: Wars Of The Religions
your work is getting better and better!very good looking unit
-
April 16, 2016, 04:59 PM
#8
-
April 16, 2016, 05:38 PM
#9
Re: Wars Of The Religions
İbelin crossbows
-
April 20, 2016, 07:40 AM
#10
-
April 20, 2016, 03:13 PM
#11
Re: Wars Of The Religions
rendering software is keyshot.
-
April 21, 2016, 02:35 AM
#12
Re: Wars Of The Religions
Good luck with your project.
I hope IND becomes reality in the meantime.
-
April 23, 2016, 03:21 AM
#13
Re: Wars Of The Religions
Last edited by tibu17; April 27, 2016 at 09:49 AM.
-
April 23, 2016, 09:42 PM
#14
Re: Wars Of The Religions
Greetings,
I come bearing advice.
Do not set your start date in 1200, set it in 1205.
You will have a very hard time simulating the Fourth Crusade and what it caused afterwards.
In essence, historically, the Roman Empire no longer existed until 1261, but neither was the Latin Empire united.
In order to historically simulate this period correctly you need the following factions;
Romans;
1) Empire of Nicaea
2) Empire of Trebizond
3) Despotate of Epirus
Latins;
1) Latin Empire
2) Duchy of Athens
3) Principality of Achaea
Perhaps even the kingdom of Thessalonica if you are up for it.
Even if you decide to leave some of these factions out, you still have to remove them from the Empire and make them rebel somehow.
I do not see how you will be able to simulate this with a 1200 start date, because even if you script an invasion, the Roman Empire will merely lose it's capital city and go on as if nothing happened, how will you fracture the entire Empire into small states to simulate the period?
Thus, a 1205 start date is far better in my opinion, the successor states are already set and the game will have no trouble with them.
Last edited by +Marius+; April 23, 2016 at 09:49 PM.
-
April 26, 2016, 11:57 AM
#15
Re: Wars Of The Religions
Great units, I love the colours. +rep
-
April 28, 2016, 12:42 PM
#16
Re: Wars Of The Religions
Tibu osprey isn't prohibited on here??
Send that pic via pm to him.
-
April 29, 2016, 04:09 AM
#17
Re: Wars Of The Religions
This mod is shaping nicelly great work
-
June 29, 2016, 08:56 AM
#18
Re: Wars Of The Religions
I love the list of Factions. Alania rarely gets any love, lol.
-
July 01, 2016, 03:44 AM
#19
Re: Wars Of The Religions
-
July 01, 2016, 04:34 AM
#20
Re: Wars Of The Religions
i could not find volunteers to work with me for the mod.i didnt touch the mod since 2 months.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules