I recently got back to playing Rome 2 and grabbed the latest version of DeI to go along with it. I started a campaign as Taksashila because I wanted to try something different and noticed they have the (supposedly) best elephant units and a faction bonus to elephant use to boot.
So, trying to boost my trunked friends to the max, I stacked stables with +cavalry melee and +cavalry charge in my recruitment centers, but now I'm beginning to realize that those stable bonuses do not seem to affect elephants, even though the same stat boosts from other sources, such as general skills, definitely do apply. I also noticed that the first +charge bonus cavalry tech (Kataphraktoi) at least does not apply. Is this a bug? It seems like any bonuses that are applied upon recruitment are the ones that do not work, while constant effects do. Perhaps they count as ranged cavalry if they have archer towers? The unit icon suggests otherwise, though. What's up with their archery stats not being displayed on the unit cards, by the way? Also, elephants for some reason can't upgrade their armour quality, not even the armoured variants.
While I'm here, I might as well bring up my slight confusion about the role of elephants in DeI. In terms of brute power, they are far more powerful than any other melee units, however, they have some crippling weaknesses that in my opinion greatly limit their range of uses:
First of all, they will evaporate against javelins, even though historically javelins were used to scare and annoy elephants, not so much kill them, as I'd imagine they were mostly impervious to such thrown missiles. Secondly, the fact that they will always immediately berserk upon contact with the enemy means you cannot engage the enemy with any other units. If you do, you will take massive friendly casualties from the elephants just destroying everything around them. Heck, they seem to even kill other friendly elephants if given enough time to berserk.
Because of all these limitations, I found the only remotely cost efficient way to field elephants is to field them with more elephants with perhaps some fast melee cavalry to chase away javelin cavalry from the flanks. A line of pure elephants will run into the enemy formation and almost immediately rout the entire army, and thanks to their high HP they don't trample each other to death very quickly. The resulting carnage is swift and absolute almost regardless of what you're facing, though a stack of almost mono armoured elephants is incredibly expensive to recruit and field, so in terms of competitive effectiveness I suspect it's still mostly a fun gimmick unit more than anything.
AFAIK, historically the successor states liked to deploy elephants in front of the main line as charge spearheads followed by attacking infantry. This seems like a terrible plan in DeI.




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