Ahoy! Excellent mod, been playing through my first full campaign (tried the mod a while ago but then stopped playing rome 2).
I had a few questions, mostly because I feel like I am doing something wrong. It could be I am just terrible at total war.
1. Dignitaries feel to... easy? There feels like no downside to always maxing out dignitaries and just letting them auto-pilot provinces.
2. Is there a DeI encyclopedia? I found honga.net but it is either confusing or outdated. Some buildings list 2 food or public order penalties that disagree with each other, and then aren't even the same as what is seen in game.
3. Supplies don't seem to matter. What is the point of the supply lines? Sure there is a bit of attrition, but I just walk to another province and then that's that.
4. Is it possible to max out all buildings in a province? I just haven't been able to find a way to get all buildings capped and not be suffering from food or squalor. Maybe this is just a design decision albeit a realistic one and one I have no problem with, but its still a question of mine as I have not been able to figure out the answer.
Battles are super fun, and I love that tactics actually feel like they matter. Though this prompts question number 5.
5. Some units feel pointless. I understand it is supposed to match realism, but why are there sometimes 2 units that are almost exactly the same except upkeep costs 1 more, or one has 1 more in a stat. Models are the same, but names and description are sometimes different (not always IIRC). This is more of a why was it design this way question?
Thanks to all!![]()




Reply With Quote








