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Thread: [PREVIEW] Wonders and ports in EB 2.2

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  1. #1
    James the Red's Avatar Campidoctor
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    Default Re: [PREVIEW] Wonders and ports in EB 2.2

    Can you move troops onto those bridges that connect to the island and the lighthouse?

    Quote Originally Posted by Rafkos View Post
    The Gardens are removed from 2.2 release, there is not enough evidences that they existed. Every other wonder will be available tho.
    Can they still be available in custom battles? Since all that work was done creating the model and everything.

    Or does that still take up a spot in the custom tiles list, even though its not in the campaign map, and you would rather use the custom tile for something new?
    Last edited by James the Red; May 12, 2016 at 07:12 PM.

  2. #2
    James the Red's Avatar Campidoctor
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    Default Re: [PREVIEW] Wonders and ports in EB 2.2

    These all look wonderful!
    Last edited by James the Red; May 12, 2016 at 04:26 PM.

  3. #3
    Rafkos's Avatar Senator
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    Default Re: [PREVIEW] Wonders and ports in EB 2.2

    You can't use the bridges. About the gardens - they're still in files so one can bring them back.

    Wysłane z mojego GT-I9300 przy użyciu Tapatalka

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