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Thread: Game freeze problem - EE - only DeI as mods activated

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  1. #1

    Default Game freeze problem - EE - only DeI as mods activated

    Hello everyone,

    the mod (yes, I've downloaded all the parts) is save-game compatible, isn't it? I own the Emperor Edition of Rome II.

    I've started a campaign without any mods. Added some mods, everything went fine, until I installed DeI. If I now click on any unit on the campaign map the game instantly freezes. I haven't activated any other mod at the moment.

    Any suggestions?

  2. #2

    Default Re: Game freeze problem - EE - only DeI as mods activated

    You can't start DeI mid campaign, you need to start a new campaign.

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  3. #3

    Default Re: Game freeze problem - EE - only DeI as mods activated

    Yeah man. Totally not save compatible. DEI is a complete overhaul. Most unit packs aren't even compatible cause of the reform script.

    Start a new game. It's worth it.

  4. #4

    Default Re: Game freeze problem - EE - only DeI as mods activated

    Thank you very much for your fast and helpful replies

    So, "problem solved" ;-) But shouldn't the savegame incompatibly be stated in the mod's description?

    I'm really looking forward to playing a new campaign with all the changes! :-o

  5. #5
    FlashHeart07's Avatar Praepositus
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    Default Re: Game freeze problem - EE - only DeI as mods activated

    It is clearly stated that the public beta for the People of Rome feature is not fully save game compatible and if you use the mod without this feature, it should be common knowledge that you cannot start a campaign without a big overhaul mod like DeI and install it without any problems. DeI changes the entire campaign and is not just a small mod with a few changes here and there.
    Same goes if you come from an old version of the mod. Between major updates we clearly state if the update is save game compatible or not.

  6. #6

    Default Re: Game freeze problem - EE - only DeI as mods activated

    I think he is referring to the actual mod itself Flash, not our public beta. I have to say it is basically assumed that an overhaul of this size won't be something you can start mid-save, so I never thought to say that explicitly (and this is the first time I have actually had this question). We do say most mods aren't compatible with it, I just never thought to say start a new game

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