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Thread: Tax rate and/or other ways of increasing income for all factions?

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  1. #1

    Icon5 Tax rate and/or other ways of increasing income for all factions?

    Hello!

    I want to play with an end user modification that changes the army size to 41 units per army, and as such need a way to increase every faction's income to supplement the doubled upkeep costs.

    Where would be a good place to start? My first thought would be the tax rate. I would simply double all levels of tax. But I'm a bit of a rookie with modding and don't even know where to look so any help is greatly appreciated! I did find some mods on the workshop in regards to taxes, but they are outdated or dead/malfunctioning.

    If you have any other ideas that would give a strong yet size dependent economic boost to all factions, please share!

    With regards,
    Lucius

  2. #2

    Default Re: Tax rate and/or other ways of increasing income for all factions?

    Alright, so I just found the table I had to edit. It was fairly simple and straightforward, it's under taxes_levels.

    However, there seems to be a problem when doubling the extortionate tax level. It actually ends up becoming less than the minimum tax level once in-game. Is there a max that if you go beyond it, it will reset?

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