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Thread: Disabling cannon towers?

  1. #1
    GODzilla's Avatar Civitate
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    Default Disabling cannon towers?

    The text files have been released recently and I already changed some unit stats, mostly to correct flaws or even bugs (I gave the Forlorn Hope 2 hitpoints for instance).

    But does anybody know if it's possible to disable those nasty cannon towers? They used to appear even when gunpower is not invented and they overpowered imho!
    GODzilla(TM)
    son of the family of Wilpuri under the patronage of makanyane


  2. #2

    Default Re: Disabling cannon towers?

    I think we dont have a repacked file what is responsible for it. In RomeTW it was the descr_walls.txt.

  3. #3
    GODzilla's Avatar Civitate
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    Default Re: Disabling cannon towers?

    Mhm...this is odd. But thanks for the answer.
    GODzilla(TM)
    son of the family of Wilpuri under the patronage of makanyane


  4. #4
    Trajan's Avatar Capodecina
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    Default Re: Disabling cannon towers?

    Text editing questions belong in the Text Editing and Scripting sub-forum.

  5. #5

    Default Re: Disabling cannon towers?

    When the editor tool is released why not just make construction time for cannon towers twice to three times longer.
    If deception is an art, then the world is full of artists!
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