Greetings Europa Barbarorum fans.
So the day has come, and even before the apocalypse!! In this version you will find 1.14 unpacked GB of almost a year of blood, sweat, tears and whipmarks. When we started porting over from 1.2 to 1.5 the EB Team had no clue that a great ordeal lay ahead. We have mentioned it many times on the public forums, but you have no idea how much of the mod had to be scrapped and rebuilt. Believe me, at one point it seemed that our only two choices were a ported EB with built in CTDs or else a permanent return to the RTW v1.2 platform. It was as dark a period as this mod has ever known. The core of the problem was that "building conditionals" - the very basis of our Government-controlled recruitment system - now caused two different kinds of CTDs. So the recruitment system and everything which supported it had to be scrapped and completely redesigned.
If there was a silver lining, it was this. While some members of the team focused on rebuilding the core, others were hard at work on new factions, descriptions, new units, resource icons, music, voice mods, graphics, you name it. Some have criticized us for taking far too long on this release, and in truth it has been a very difficult eight months. But please keep in mind that EB is entirely a non-profit, volunteer project. We don't get paid for working on this. We devote (and especially for those of us with families and girlfriends, sacrifice) time to work on this mod. It is entirely a labor of love.
This is not a bug-free release, but we have tried our best to make it so. All the worst CTDs that we know of have been eliminated, and most of the truly glaring bugs too. However, on a project this size we cannot guarantee it to be 100% bugfree. We hope and expect that you will report any bugs and especially any CTDs you come across at our forums, so we can research and fix them.
So what can you expect from v0.8? 3 voicemods for one (Latin, Celtic, Greek). Three new factions, the Lusotannan, Sab'yn & Saka-Rauka. New GUIs. 80-100 new units, and...ahh heck, you probably want to play the mod right away, so if you want a complete list of changes, check Teleklos Archelaou's post. We hope you will enjoy playing the mod as much as we loved working on it.
Many thanks to those in the EB team who have contributed their time and skills. Everyone on this list helped out in the development of the EB v0.8 release:
Agart
alin
Anallein
Angadil
Anthony
antiochus ephiphanes
artavazd
Atilius
Aymar de Bois Mauri
Big_John
Blacksnail
Bonny
BozosLiveHere
Cronos Impera
cunctator
Discoskull
Divinus Arma
Dux Corvanus
eadingas
edyzmedieval
Epistolary Richard
Equilibrium
Foot
Forgus
Jurchen Fury
keravnos
khelvan
Krusader
Kull
LordBula
mangalore
Nestor
O’Etaipos
Palissa
paullus
Pritzl
Proper Gander
Psycho V
QwertyMIDX
Ranika
Sarcasm
sedlackej
Seydlitz
Shigawire
Spartan Warrior
Spendios
stefan25
Steppe Merc
spirit of Rob
Stormy
Tanit
Teleklos Archelaou
TheMark
therother
TheTank
Thiudareiks Gunthigg
Tk-421
Uranos
Urnamma
VandalCarthage
Vercingetorix
Werner
Wigferth Ironwall
Xprime
Zaknafien
And in addition nikolai1962 gave us tremendous help in porting over to v.15 and EB 0.8 wouldn't exist without him. And also a big thanks to shifty157 & pinarius for the help they gave us with buildings and roman horse skins respectively. Many thanks to Prometheus & Res Gestae for letting us use the grass mod, city & port models. Caius Britannicus for letting us use his palms, and Dol Goldur for his help in implementing them. Bovi for helping us solve the Reinforcement CTD bug. Malrubius for doing the initial 1.5 port of traits. And although we have thanked them before, we gladly do so again - BIG thanks to Morgan Casey & Nick Wylie for composing the music for EB. Neither should we forget our beta-testing team who (apart from those betatesters who have joined the EB team) are Slartibartfast, Reenk Roink, Andronikos Kypriakos, zero1, Adler, John I Tzimisces, and Enoch.
And a last minute thanks, to Lusted, whose suggestion for the "first-battle CTD" seems to have worked nicely.
And Shigawire is whipping me as we speak, since I forgot...thanks to King Azzole for voicing the Celts. And on a related note its keravnos providing the Greek voices.
And we forgot Kali who made some skins for us that are in v0.8. Yeah, we forgot his nameSorry.
Installation Instructions:
Make sure you have a clean RTW 1.5 install on your computer. Double-click the EB-v08.exe file and follow the instructions given during the installation. EB 0.8 uses a -mod command, but a few files in the base/vanilla RTW build will also be altered. Theoretically it should work with other mods using the -mod command, but we recommend having a separate build for EB.
Click here to download the mod.
NOTE!! If you want to use the fully clothed (and thus not historical) versions of the Gaesatae & Tindanotae units then look for the addon here. To install, simply drop the file into the root directory of your EB install (in simpler terms, the directory containing RomeTW.exe), launch the file, and click install. As a reminder, !!The historical Gaesatae & Tindanotae textures will be overwritten when you do this!!























