ok... this is my first post since I got my hands on the game. and I've been playing the game, I've been reading stuff on TWC and comparing my own experience with that of others.
the following conclusions may be somewhat doublepost, but this is ment to be my two pense.
first off with the cavalry charges.
I read many stuff about cav charges... that they are bugged that it is impossible to accomplish one, that cavalry acts like stupid ****, that unit cohesion is terrible...
my own opinion is as follows:
cavalry charge issue has been approached from tataly new point of view in this franchise and I like it. I like it more over because it is very realistic. I guess I am destroying my sceptic image but... the only bug that is making cavalry somewhat unusable is they pursuing cohesion and pursuing action overall. otherwise cavalry charge micromanaging is very good. I found that very challenging and realistic. so thumbs up for CA for this new feature![]()
the one really annoying bug is when enemy is sieging you and you destroy all of theirs wall attacking equipment... the lag that follows is gamebreaking. after sitting for one hour and waiting for enemy to try to reach the top of the wall with their ladders (0,5 fps) was enough for me. i never play sieges now...![]()




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