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January 27, 2017, 02:59 AM
#81
Re: IMPERIA ET BARBARI presentation and feedback
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May 21, 2017, 09:18 PM
#82
Laetus
Re: IMPERIA ET BARBARI presentation and feedback
Hey Iutland, just wanted to pop in and say that this is a great mod! Been playing two campaigns as Eastern Romans and the Caliphate of Cordoba, the latter of which is really difficult with the religion changes! While the base campaign is great, I think I might have found a few bugs in The Last Roman and Charlemagne ones. At least one of the techs in the military tree for Cordoba (something to do with horses) has no effect, and for the Roman Expedition faction, all units are available at the start (though I'm not sure whether this is a bug or intended). And the balance on the Iberian Peninsula seems a little strange too, since all Christian and Muslim factions have massive problems with religious unrest, leading to most of the peninsula being dominated by various rebel factions a few turns in. Not sure if you're still working on the mod, but if you're still looking at possible changes these things might be worth looking at!
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July 26, 2017, 06:46 PM
#83
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August 23, 2017, 06:38 AM
#84
Libertus
Re: IMPERIA ET BARBARI presentation and feedback
Hello All,
first Iutland, I wanted to thank you for the great work of LME 4 I am still amazed what a masterpiece that is and the only way to play Napoleon TW
Now, question: does this mod also introduces changes to battle mechanics particularly in relation to meele combat, impact of charges, slower battle and the like.? I feel there is something odd in all this being used to Napoleon mechanics. (Only recently got Attila)
thank you!
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August 29, 2017, 06:32 AM
#85
Foederatus
Re: IMPERIA ET BARBARI presentation and feedback
My game keeps crashing when I open it after installing this mod
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September 15, 2017, 03:24 PM
#86
Laetus
Re: IMPERIA ET BARBARI presentation and feedback
Hello, I really like your mod but something is wrong to the point of unplayable. All my food buildings are NOT supplying the food as they should. I am getting the fertility bonus food but not the "stable" value of food. This means when I should be getting eg. 20 base +(3*6 fertility) food I'm only getting 18 total. Is this a known bug? Reinstall of the game didn't help :/
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December 08, 2017, 03:04 PM
#87
Re: IMPERIA ET BARBARI presentation and feedback
This looks really good, and I meant to try it. But I only found the 1.1.1 download link. Is the entire mod really just one 61MB file?
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July 19, 2022, 12:52 PM
#88
Re: IMPERIA ET BARBARI presentation and feedback
I just have a question, why isn't this on steam?
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