For those that have not played a M2TW campaign: Reputation is one of the 'new' features in M2TW, adding somewhat more depth to diplomacy between the player and AI. Every faction starts with a 'mixed' reputation, which can either rise to 'reliable' and 'very reliable' or degrade to 'dubious', 'untrustworthy', and so on.
I wish to compile a list of ways to improve/tarnish your reputation over the course of a campaign. The list will be routinely updated in the effort to create a definitive guide for all unconcern M2TW players.
You can tarnish your reputation by...
- Declaring war on a neutral faction, aggressively (unprovoked, with purely imperial ambitions)
- Sacking or exterminating a city/castle (applies to rebel settlements as well).
- Marching military units into an allied/neutral/enemy region without military access.
- Failing to join a Crusade/Jihad (you are not required to capture the settlement in question, but by not creating a Crusader/Jihadi army, your reputation can be affected)
- Consistently executing prisoners. Prisoners that are ransomed and ultimately executed do count.
You can maintain/improve your reputation by...
- Acting defensively at all times. When war is declared on you by a psychotic and seemingly irrational neighbor, do not vent your frustration by eradicating it off the map. Repel the invading army and then sue for peace.
- Lending "military assistance".
Example: Helping besieged allies. In my current Sicilian campaign, I sent two units of cavalry to attack a full Venetian stack besieging Imperial Bologna. After winning the battle, my reputation improved from 'mixed' to 'reliable'. (Note: Following the battle, plan to remove your units from the region using your remaining movement points, OR, wait one turn and then move out)
- Releasing prisoners.
I have reviewed descr_faction_standing.txt. All of the above are officially confirmed![]()







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