Goblin Throng:
Although Saruman once was a Wizard who actively aided the Free Peoples, he has now been corrupted. He studied so much on Sauron and the One Ring, that he know covets to possess the latter more than anything. His prime goal will ever be to obtain it. As a first step, he seeks to create able scouts. For that purpose, he got his hand on some goblins hailing from the Misty Mountains, either captured by him or given by the more able orcs from that population, who wouldn't miss a few of their rabble. As a unit by themselves, if need be, they will fight, if only it is for their own lives, since they know nothing of loyalty to a commander, whom they only serve when driven by a whip. Neither are they skilled fighters or well-armed. They are numerous, and that is their only strength, but a strength that should not be underestimated: if they are cornered and have run from a fight as much as they can, they will storm at their foes, of which there are many, superior in every manner to themselves, and when the storm comes, their enemies should do well to be prepared for the oncoming tide.
Goblin-Men Bows:
Now that Saruman is corrupted and seeks power for his own, he knows more than ever that he needs the One Ring. He also knows, that he does not yet have the strength to reveal his purposes to Middle-Earth and that he needs cunning and intrigues to bend matters to his will, such as rallying the Dunlendings to pledge their allegiance to him. For both purposes, he experimented, interbreeding Dunlendings with goblins from the Misty Mountains as a starter. Now, he has his first success: creating Goblin-Men, treacherous and vile. Goblin-men are half man, half orc, giving these creatures an orc's villainous and ferocious nature, as well as the wits and strength of a man. Although they are not very able soldiers, these creatures represent the fact that Saruman is able to interbreed succesfully at all. This is the first tread up the stairs to whatever foul things come into his dark mind to create. That said, these creatures will indeed serve their master's will: they will infiltrate the lands to the north, and turn the settlements of the Northmen of Eriador slightly into grim and obscure places with stealth and cunning, as Saruman would want it to be, and in those lands, they are already known as 'Ruffians'. In combat, they will be a unit of hit-and-run tactics. They will shoot their foes in the dark with their bows, or jump out of the scrub, slitting his throat. Should they come in the open, they are easily overcome, but should their enemies neglect their presence and close in carelessly, they will strike.
Goblin-Men Ruffians:
Now that Saruman is corrupted and seeks power for his own, he knows more than ever that he needs the One Ring. He also knows, that he does not yet have the strength to reveal his purposes to Middle-Earth and that he needs cunning and intrigues to bend matters to his will, such as rallying the Dunlendings to pledge their allegiance to him. For both purposes, he experimented, interbreeding Dunlendings with goblins from the Misty Mountains. Now, he has his first success: creating Goblin-Men, treacherous and vile. Goblin-men are half man, half orc, giving these creatures an orc's villainous and ferocious nature, as well as the wits and strength of a man. Although they are not very able soldiers, these creatures represent the fact that Saruman is able to interbreed succesfully at all. This is the first tread up the stairs to whatever foul things come into his dark mind to create.That said, these creatures will indeed serve their master's will: they will infiltrate the lands to the north, and turn the settlements of the Northmen of Eriador, in which they are already known as 'Ruffians', if one refers to 'strange folk walking around here these days', than they are probably refering to these, slightly into grim and obscure places with stealth and cunning, as Saruman would want it to be. In combat, they will be a unit of hit-and-run tactics. They will jump out of the scrub in the dark to slit the throat of their victim, or assassinate the enemies of the White Hand in the Streets of Eriador. Should they come in the open, they are easily overcome, but should their enemies neglect their presence and close in carelessly, they will strike.
Mordor Rabble:
Orcs are inherently cruel, whether they are trained or not, few can restrain them in their mad blood lusts. These raiders feed on brutality and slaughter, relishing the chase, and perusing those that flee. However they may loose their eagerness when their fleeing prey turns and fights.
Mordor Bow Rabble:
Armies of orcs have no love of daylight, and so these numerous orc archers seek to shade their comrades under the shadow of their volleys. While these archers may be less than marksmen, they yet provide an ample skirmish arm to a Black captain. A strong shield may block a well aimed arrow, but what shield will parry a thousand?
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