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Thread: Total War: ATTILA - Casus Belli Mod Pack

  1. #81
    Magister Militum Flavius Aetius's Avatar δούξ θρᾳκήσιου
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Yeah maille wasn't split at the sides (again, IF it was split).

  2. #82
    Stealth4Health's Avatar Civis
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Finally any better now?:


  3. #83
    Magister Militum Flavius Aetius's Avatar δούξ θρᾳκήσιου
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Yeah, now it needs decoration (or an overtunic with decoration, this would be a nice Kamision).

  4. #84
    Stealth4Health's Avatar Civis
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Quote Originally Posted by Magister Militum Flavius Aetius View Post
    Yeah, now it needs decoration (or an overtunic with decoration, this would be a nice Kamision).
    Yes, the decorations will have to wait a bit, before texturing I'll first have to some other clothing and garment variations before the Marvelous Designer Test Version runs out and then I can do the retopology and normal map baking for the low poly ingame version. I am still very busy so that might take some time.

  5. #85
    Stealth4Health's Avatar Civis
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    New Spatha Model WIP:



    This is the high poly version. I will bake the details down onto the low poly and as well heigth paint other missing details later when texturing. It's based on the Patrick Bárta Spatha catalogue number 149.
    Spline modelling the cord which goes trough the scabbard slide and the knot took way longer than expected!

  6. #86
    Magister Militum Flavius Aetius's Avatar δούξ θρᾳκήσιου
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Very nice Spatha for a wealthy Germanic Noble.

  7. #87
    Stealth4Health's Avatar Civis
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Finally baked and textured, it's not perfect but I still defintely do like the result:


  8. #88
    Stealth4Health's Avatar Civis
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    I made the new Spatha and another late Roman shield game-ready and they are now available to download on Steam Workshop.
    http://www.twcenter.net/forums/showt...Resource-Packs



    (Different Level Of Details being used dependent on the distance to the object - Versions with less polygons are being used the more you zoom out for example)
    Last edited by Stealth4Health; March 28, 2017 at 09:59 AM.

  9. #89

    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Is this mod still alive ?

  10. #90
    Stealth4Health's Avatar Civis
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Quote Originally Posted by Shapur e Sassani View Post
    Is this mod still alive ?
    Yes it is. I have been very busy the last months, but for the rest of the year I should have a lot more time, all the final exams are done by now! Currently I am redoing a few models.

  11. #91
    Dead*Man*Wilson's Avatar Campidoctor
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    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Love your work, Stealth. Can't wait to see all of your newer assets unleashed!

  12. #92

    Default Re: Total War: ATTILA - Casus Belli Mod Pack

    Did you ever finish these models? I'm looking to create a historically accurate unit pack for Attila and your intercisa helmet seems to be the most historically accurate late roman ridge helmet I can find. Would love to put all your hard work to good use.

    Also thank you to Magister Militum Aetius for the history lesson on this thread concerning helmet usage changes between the late 4th and late 5th century. Finally have an explicit explanation of the transition from ridge to spangenhelm and will have that as the unit upgrade in my little mod I'm putting together.

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