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February 27, 2016, 10:40 AM
#1
AI recruiting shenanigans
Hello
I have really been enjoying the submod for divide et impera, however I have noticed something rather alarming, that being the AI's speed at recruiting units. I am currently playing as the Aetolian League, and at best I can support a full stack with potentially four cheap units in another force. Athens and Sparta respectively are both fielding two full stack armies while also being able to fully upgrade their cities, and they recruited those armies from nothing in 3 turns. In an earlier campaign, I noticed the Cappodocians do the same thing, have a 20 stack army on turn 3 with no mercenaries. How is the AI doing this and how do I turn it off?
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February 27, 2016, 11:09 AM
#2
Re: AI recruiting shenanigans
Hey. Yea, I gave the AI some cheats there. If you want to turn it off, you can go into the campaign_difficulty_handicap_effects_table in PFM. Find the effect rom_building_recruitment_points, the non-human ones. You can set those to whatever number you'd like. 3 is the default in vanilla. Or, you could just delete the rows related to that entirely and go back to DeI/vanilla on that effect.
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February 27, 2016, 02:13 PM
#3
Re: AI recruiting shenanigans
Thanks a bunch! I am assuming the ones I modify are not the ones that say "in all your provinces"
Last edited by dowdpride; February 27, 2016 at 02:19 PM.
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