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Thread: How to discover America?

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  1. #1

    Default How to discover America?

    I am in 117 turn and still havent discovered America.When i will be able to?And what i have to do for it?

  2. #2

    Default Re: How to discover America?

    U have to make a granada ship(w/e it's called); u can get it by playing the Spanish.

  3. #3
    Lord Phoenix's Avatar Semisalis
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    Default Re: How to discover America?

    Every faction gets the ship capable of sailing to America. All it requires is a certain turn to come around. The campaign desc_events.txt file says that The World is Round event which initiates the ability to build those ships and sail to America occurs, after the Black Deaths and Timurid Invasion, around turn 320.

    117 is very early in the game, the Mongols shouldn't have even invaded yet by that time (though they will be coming soon), nor should you have discovered Gunpowder yet.

  4. #4

    Default Re: How to discover America?

    Quote Originally Posted by Lord Phoenix View Post
    117 is very early in the game, the Mongols shouldn't have even invaded yet by that time (though they will be coming soon), nor should you have discovered Gunpowder yet.
    ??? im on turn 87, fighting the mongols and have discovered gunpowder.:hmmm:

  5. #5

    Default Re: How to discover America?

    Quote Originally Posted by Legion12 View Post
    ??? im on turn 87, fighting the mongols and have discovered gunpowder.:hmmm:
    Yes, in my game as England, around turn 120, the Mongols invaded at least 40 turns ago and have settled down since - thankfully as a Western faction I have'nt seen them other than my spy in Jerusalem. I also got Gunpowder many turns ago, probably around 80. I now have Arquebusiers and Culverins. I'm still waiting on America.

  6. #6

    Default Re: How to discover America?

    How can I recruit Arquebusiers? Which buildings do I have to bulid? Cannot find any buildings in the rooster that are able of building them...

  7. #7
    johnhughthom's Avatar Vicarius
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    Default Re: How to discover America?

    Roosters can build guns???

    Seriously though I think the building browser updates after the discovery of gunpowder.

  8. #8
    Lord Phoenix's Avatar Semisalis
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    Default Re: How to discover America?

    Hmm, the date in the desc_event.txt file must be years from start rather than turns then. That means that at the default 2 years per turn you get Mongols around turn 72 and Gunpowder around turn 80. The Black Death should sweep through Europe around turn 133, and America is discovered around turn 164.

    Oh yeah, and I'm playing at two turns a year (0.5 rate) like RTW, which means I'll get America around turn 650 or so.
    Last edited by Lord Phoenix; November 29, 2006 at 10:27 AM.

  9. #9

    Default Re: How to discover America?

    Quote Originally Posted by Lord Phoenix View Post
    Every faction gets the ship capable of sailing to America. All it requires is a certain turn to come around. The campaign desc_events.txt file says that The World is Round event which initiates the ability to build those ships and sail to America occurs, after the Black Deaths and Timurid Invasion, around turn 320.

    117 is very early in the game, the Mongols shouldn't have even invaded yet by that time (though they will be coming soon), nor should you have discovered Gunpowder yet.
    The Mongols have invaded many turns ago and i have discovered gunpowder also.However Black Death and Timurids havent come yet.So maybe then i will discover Amreica.
    Last edited by mmarekk11; November 29, 2006 at 10:41 AM.

  10. #10
    God-Emperor of Mankind's Avatar Apperently I protect
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    Default Re: How to discover America?

    You can only build Arquebusiers in cities in the highest city-barracks level

  11. #11

    Default Re: How to discover America?

    ok tnx man!

  12. #12

    Default Re: How to discover America?

    @Legion12
    The man is playing with 1year/turn, not 2/turn, which is the default.
    ANA ARE MERE.

    Prepare to meet our dewm (that's scottish for "doom").

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