MOD CONTENT
The MOD visually removes the season of winter. Consequently, battle will also not have any snow on the ground. The "season of winter" still exist in the game files. The mod loads the summer world image instead of the winter image. Since the game still recognizes the season of winter, you still will have the probability of snow during battles. If you like rain or snow, this mod will not change that. In fact, the mod does not alter that specific game file. So, if you currently have a climate mod, this mod will not conflict at all.
It is also possible to change the text from Winter to whatever you want. Personally I would switch Summer to Fall or Autumn and Winter to Spring. However, this would be imperfect if you do more than 2 turns per year. Whatever you choose it will be imperfect unless you come up with something out of the box. For this reason I am no rush to create a "text" file alteration.
IMPLICATIONS
You are now free to implement as many turns per season as you would like without dealing with the "zebra effect" of the seasons. Up until now, the best soloution had been to have three turns per year to have two summers and then one winter. However, this means each turn is 4 months long. If you do not like the fact it takes you 8 months to go from Madrid to Lisbon, then this may be the MOD for you.
HISTORICAL CONTEXT
The vast majority of battle were not fought in Winter. The weapons were not conducive to winter campaigns. Moreover, the game does not have climate attrition. You will lose little historical significance by removing winters in the game play.
FOR MODDERS
This is a free to use open source mod. However, please do give credit. Thank you in advance.
DOWNLOAD
INSTALLATION
1- Unzip the file.
2- Extract to the Main Data Folder.
Note: It is a movie file and load without the need to alter the user.empire_script.txt file)
Please leave any suggestions, questions and comments.
Changes to the Text File