Ok , lets just start by saying I love this game and eventhough there are obvious bug issues with battles, and merchants / diplomats don't seem to work right yet, I believe if your attitude is one that role plays the game a little (ie. plays in the spirt of the game NOT power gaming to a quick victory) MTW:II is a challenging and satisfying experience.
That said; what is the story with AI and the feeble garrison strenghts ?!![]()
Heres the Story
I'm around turn 80 playing as Venice on VH/VH. I've had a hell of a time , getting my arse handed to me time and time again from the likes of Milan, Sicily and Hungry.![]()
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Still realing from a horror stretch where I lost all my 'outreimer' provinces to the Islamists bar one {Acre} and all my Adriatic coast provinces to the Hungarians, I managed to secure a peace with the Milanese and Sicilans due to the Pope EXing them and them needing to reduce their enemies pool.....
So I begin to build up my forces in my key cities Venice and Florence.
My spies in southern France notice now that Milan is under the hammer from the Danes, French and HRE. Three out of five towns go down in a couple of turns. So what does Milan do........
You guessed it , they build a mega stack in Milan which then abandons the city as it races off to save it's empire in southern France, leaving behind one little family member. So there I am staring at empty Milan wondering what I should do ........
We are not allies and they are currently EXed so I just waltz in after a quick auto battle on 10:1 and the most powerful city in Italy is mine.
Then as if out of jelous rage the Sicilians who control Bologne decide to attack a fully garrisoned Venice with their entire cities contense bar one unit. So what do I do, easy, while they are hammering on my HUGE Walls, I send in a medium size force from Florence and waltz into Bologne. The Sicilains are now left out in the open with no chance of taking down Venice and no chance of getting back into thier home either. To add insult to injury, an inquistitor also takes out their heir commanding the army.
I one turn my two biggest rivals are now on there knees all due to them abandoning there strongest cities without an appropriate garrison.
This is a shocking flaw and one that I hope can be easily modded.
The AI should keep a garrison strengh equal to the free garrison units provided by the wall technology, at least.
It makes sense, the bigger the city the better the garrison should be.![]()




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