"I've played two campaigns so far. The first one I started as England on M/VH, and I chose medium for the campaign difficulty because I hoped this would tone down the blood thirsty, backstabbing AI. At first it seemed O.K., I kept peace with France while I smashed Scotland. However, this was only done by keeping a full stack right on their borders. As soon as I sent that army on a crusade, France broke our alliance and sieged my castle. Then Denmark attacked...then Milan blockaded my port... 10 turns later I was at war with everyone around me. This campaign is on hold until the Timurid crash bug is fixed.
The second game I played was with Turkey on H/VH. This ended up much worse. By the time I quit playing that campaign out of rage, I was at war with every single catholic faction thanks to a never ended crusade, Egypt backstabbed me within the first few turns, and the Mongols were throwing themselves upon my walls. The final straw came when a full stack of Moors (my allies) was moving through my land on their way to Baghdad while on a Jihad. I ended up capturing Baghdad leaving their army in the middle of territory. Their were two crusader armies, and countless mongol armies I hoped the Moors would help me with. Instead, they sieged my capital the next turn. I was at war with every faction except Russia...
After all this, and reading about others frustration at the diplomacy AI, I swallowed my pride and decided to give Easy campaign difficulty a try. I sparked up a game as Sicily on E/VH, and must say that so far I'm impressed. I have an alliance with HRE and Venice that has lasted the whole game, even though I control Florence which borders them both. Mind you I'm only on turn 60 though.
Whats really interesting is that the HRE, Venice, and I have teamed up against the Egyptions, Byzantines, and Milan (who've been excommunicated). Meanwhile, I have "very good" relations with every other catholic faction while my reputation is at "reliable" (after taking a small hit from attacking byzantium with venice)
I've also happily noticed that, although the AI is far less aggressive (read sensible), it will still put up a good fight. When I sieged Antioch while on a crusade, Egypt sent up a full stack to relieve the city, something I've never even seen them do before. After several other small battles, in which I took Aleppo, they came to their senses and suggested a ceasefire. I've also landed an army in Greece, and the Byzantine's have almost kicked me off.
The only downfall I've noticed so far is that money is barely of a concern right now because I have so much of it. However, I'm not sure if this is because of a bonus given through the difficulty level, or because I'm making much more in trade because I'm not at war with the world. Here are some other changes I've noticed from this quick campaign about the differences between easy and hard.
-Agents gain experience at the same rate as the AI. Ever notice that your merchants can sit on a resourse the whole game without gaining any experience while the AI blasts you with an army of super merchants. Not anymore, same with other agents as well.
-Effects of squalor seem to be reduced. However, this may be because I've slaughtered everyone in Antioch this time around. :evil
-Lots more money than I'm used to. However, this may be the result of good trade relations and not some kind of bonus.
All said and done, playing on Easy seems to put you on a level footing with the AI. I've only played 60 turns so who knows, maybe when I go back and play after posting this, my faithful allies will backstab me for no apparent reason. It also seems like I may have to play with some house rules as the game won't be so hard when you don't have to battle the entire world. For those frustrated with the diplomacy, I suggest you atleast give it a try and see what you think."




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