Yo, I was wondering about Massalia and how it'll be implemented in this mod. As the entire nature of a whole faction is a pretty big subject, I thought I'd make a dedicated thread rather than post in the Suggestions one.
The first question is, will it be playable? As interesting an entitiy as Massalia is, there is a counter to seeing it as a major faction in that according to Wikipedia, its population at its height in antiquity was just 6000, although who says it didn't have the potential to grow more?
The second is the question of the campaign map. The Attila map has no Marseille on it, with the closest city being a non-port. This begs the question how Massalia will function without a port if the campaign map can't be modified in any way.
The third is, how will the culture and roster work? In historical terms I have no idea what was going on there, especially how the Greeks were interacting with the local Celts and Ligurians and how much they intermixed. As to how it translates to the gameplay, I've seen mods where they're basically a fully Greek faction with little local influence to almost a 50/50 cultural split. No idea what's more historically accurate, instinct tells me probably the former. That said, the idea of a faction with a mixed roster is pretty cool.
My thought is that as the concept of Massalia as any sort of military power already is ahistorical, you could go on a speculative limb, with a culture and military that evolves over time to reflect the intermingling of peoples, starting as a Greek Enclave and developing into a sort of Celto-Hellenic empire.
In general the development could go like so:
Step 1: Separate cultures
You have distinct units that are clearly Hellenic or local. The Hellenic units consist of Massalian citizenry while the locals are mostly just commoners from the surrounding area who for some reason or another find themselves fighting on the Massalian side, probably for money. The majority of the army should consist of Hellenes fighting in their regular style.
Step 2: Subjugation
This represents Massalian control over a significant amount of land. We now have an elite core of Massalian Citizens who fight in regular Hellenic ways, but with the occasional piece of Celtic gear mixed in. In addition, auxiliaries drawn from the conquered Gauls and whatnot. The auxiliaries could fight either as low-mid tier Hellenic units (Gallic Phalangites?!) as well as in a more traditional style. At this point most of the faction's population is made up of conquered people, and so the bulk of the troops should be so as well. Perhaps the Massalians now need a standing army to hold their territory, so like the Romans they recruit their subjects in exchange for some form of citizenship?
Step 3: Fusion
Let's say a LOT of Gauls/Ligurians are now involved in this whole Massalia thing. Many have learned Greek, somehow attained citizenship, and so on. Meanwhile on the Greek side of things, they've come to accept the nuances of cleaning oneself with soap, perhaps they've even admitted that trousers can be useful when it's cold. While the Gauls try to be more like the Greek elites, their sheer numbers would inevitably influence the overall culture in some ways as well. Militarily speaking, this means we now get Celto-Hellenic units across the board. Celtic swords of various lengths are now the predominate sidearm. Montefortino, Port and Agen helmets are ubiquitous.
So now we have a thorough mix of different doctrines. In many ways this would essentially be very much like a very extreme version of the way the Thureos was adopted by the Hellenes. You have so-called Thorakitai who are basically equipped like Gallic nobles. You've got highly aggressive supposedly Gallic cavalry, but for added chargeyness they've got Xyston lances. Essentially the result is this crazy hodgepodge of equipment and fighting styles that likely never happened historically but could still remain somewhat believable.
So yeah. That's my idea of a playable Massalia. What do you guys think?




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