Ottoman Provincial infantry \ Militia (paid)
Officers (I need to replace their shoes!) the texture messed up is just due to movement. It aligns perfectly in idle animation.
Bashi-bazouks
Ottoman Provincial infantry \ Militia (paid)
Officers (I need to replace their shoes!) the texture messed up is just due to movement. It aligns perfectly in idle animation.
Bashi-bazouks
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
Janissary (I hate rigging by the way)
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My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
They seem bit dark skinned for Europeans.
Last edited by karasis; April 24, 2019 at 05:31 AM.
Yes I'm aware, I got the criticism. Will correct the issue.
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
Oh and one more minor detail that I saw from pictures. The name of İstanbul for ottoman capital came after the foundation of republic at 1923. The name was just Turkish version of Constantinople. Kostantîniyye. Good luck with development.
*salutes you and your efforts*
GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!-Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!
-Col.32 For an independent Cornish, and English Parliment, within a U.K. that Includes Scotland!
Great work. Are you going to include unique buildings, like Hagia Sophia in Istanbul, champs elisee or louvre in Paris, Residenc of Munic, Berlin , Dresden, Prague for example?
There will be unique buildings, however at the time of this writing I'm concentrating on making the mod playable and complete.
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
Been a while since I updated anything around here. I do it mostly on ModDB now, HERE. Please do follow if you're interested in further developments.
Updated Mameluk model
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My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
they are looking good,their colours are perfect for the time their in,and it looks like they made the france flee,lol
Finally after 4.5 years in development, I have finished all unit rosters and I am now starting the campaign map testing phase. Needless to say, the campaign map itself is new. So far some bugs here and there, but the bulk of the work is finally past my shoulders. This is an exciting moment in my modding career.
I'm sure there will be plenty of bumps in the road still - some I have found a few hours ago! - and I'll be sure to keep on pestering people in here for guidance.
Regardless, I want to thank all the people that supported me in this endeavour and the ones that still do, even if just by providing insight for a brief moment.
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
Sirlion, your work on this mod has been amazing to watch. Hope to play it some day and enjoy the fruits of your labor.
The map, the units, the settlements, everything looks amazing! As Ogmios said above, can't wait to play![]()
just found this mod - amazing work done so far!!
Spoiler Alert, click show to read:
The Great Conflicts 872-1071
The Great Preview 01.12.2019 + Special 06.12.2019