Results 1 to 3 of 3

Thread: MOS 1.7 - Moria Bug

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default MOS 1.7 - Moria Bug

    Hi,

    I have played as the Dwarves and Moria did not automatically rename to Khazad Dum when it was captured. Is this a bug? Or do I have to build something?

  2. #2
    ♔atthias♔'s Avatar dutch speaking
    Citizen

    Join Date
    Mar 2013
    Location
    France
    Posts
    4,059

    Default Re: MOS 1.7 - Moria Bug

    Quote Originally Posted by edward_gibbon View Post
    Hi,

    I have played as the Dwarves and Moria did not automatically rename to Khazad Dum when it was captured. Is this a bug? Or do I have to build something?
    first when using a submod ask in the submods own thread please
    second it is not a bug it is done to decreasere the turn times
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  3. #3
    Ngugi's Avatar TATW & Albion Local Mod
    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    10,687

    Default Re: MOS 1.7 - Moria Bug

    You can rename it manually in ten seconds, so it's no point in having a script to do it; double click the settlement and when the settlement scrolls open up, click on the settlement's name over the top, to rename it.


    Answered and closed:
    Spoiler Alert, click show to read: 


    * Any moderation considerations are welcome, just send a PM *

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •