i would like to know if it s going to be changable, the fact that the Ai is always having the same units, ex turks are archers, egypt are horsemen, dans areonly two/three diff units ! Its a shame, coz there are so many other nice units
i would like to know if it s going to be changable, the fact that the Ai is always having the same units, ex turks are archers, egypt are horsemen, dans areonly two/three diff units ! Its a shame, coz there are so many other nice units
Work of God
The problem is that the AI doesn't seem to look at effectiveness. A full army of crossbowmen without any cavalry or heavy infantry is pretty damn easy to kill.
For some reason the AI no longer diversifies its build although it still likes to produce agents, particularly zillions of merchants.
Work of God
Why would you want to overclock a celeron? It woudl only make it suck faster...
A day without blood is like a day without sunshine.
Member of S.I.N.
Actually depending on how well built up the AI faciton is, itl change what its building. If you consistantly annihilate their army, then yes they may for some reason or another, mass a few unit types. If you notice tho, the AI likes to change its army setup to something that can counter yours.
As an example as byzantine i was rolling around w/ a cavalry only army (it was my western defence army) and hungary decided it would be fun to attack me, i completely wipe out his force and i decided it wasnt worth chasing him because he had another full stack nearby. Any ways, long story short, he started pumping out Archers and Spearmen to counter my horsearchers and heavy cavalry. It was good but, not enough since it was all low teired units.
It is rather annoying facing the Italian factions with full stacks of Pavaise Crossbowmen and Catapults.
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In my campaigns I'm always fighting tons of handgunners and crossbowmen of some type. The italian factions use a lot of pavise crossbowmen. As far as melee infantry goes it doesn't usually go above the feudal knight level.
and if we change the state of strategy of a faction in desc strat .. is it goin to push the Ai to make different type of units, like more combinasions if the strategy set to invasion Ai kind .. u know mean?
I have noticed, as far as army composition goes Spain by far makes the best AI stacks they are verry good about upgrading units and rolling with well made armys.
Last time I fought spain on my byzantine campaing they had armys comprising of 4-5 units of handgunners/crossbowmen 6 units of heavy infantry 2-3 units of halbrediers or pikes 2-3 catapults or trebs and 3 units of heavy calvary.
So Spain atleast has there **** together from what ive noticed.
Its mostly the Italian Factions who make strange Armies
Egypt and the Byzantines seem to have troubles too (on the other side i saw very good Byzantine armies)
/shrugs
You ask for steak, I bring you fish. You say that you think steak is better than fish. I say that fish is much more popular than steak so obviously it's better. You say that no matter how good the fish is it can't be better at being steak than the actual steak we used to serve. I say that's just your perception and you're entitled to it but you should accept that fish is the future and that's good. You begin to say something but I stab you in the eye with a fork and run into the kitchen.
Maybe it was because the Italian factions have far more cities than Castles?