
Originally Posted by
Gollum my precious
Hi, i have a problem with the RK script. So i reforged arnor, rebuilt fornost and annuminas and the house of Kings, currently for that i cheated because 12 turns was Too long to me.... and i conquered the minas tirith from mordor and i'm in an alliance with gondor but the script doesnt trigger une next turn. So i decided To raze the house of Kings and rebuilt it because i havent a script message but even with that no house of Kings rebuilt message and no RK script, does the script become kinda unstable if i cheat?
That action should not make it unstable. Did you move Aragorn/Isildur's heir to Minas Tirith for his coronation?
There isn't a historic event message for when the House of Kings is rebuilt, but perhaps there should be just so the player can keep tabs of their progress.
Here is the code from the relevant section of the campaign_script.txt file.
Code:
;################# Conditions for RK ######################
monitor_event FactionTurnStart FactionType turks
if ! I_LocalFaction turks
terminate_monitor
end_if
if I_EventCounter start_rk_turks = 1 ;if you've opted to start as the rk
terminate_monitor
end_if
if I_EventCounter rk_impossible = 2 ;eventually happens if you use the ring. RK then becomes permanently impossible.
terminate_monitor
end_if
if I_LocalFaction turks
and I_EventCounter start_arnor = 1
and I_CompareCounter isildurs_heir_in_anorien = 1
and I_CompareCounter minastirith_safe = 1
and I_CompareCounter rebuilt_annuminas = 1
and I_CompareCounter rebuilt_fornost = 1
and I_CompareCounter rebuilt_house_kings = 1
and ! I_EventCounter rk_impediment = 2 ;eventually happens if you use the ring. can still be reversed if you stop.
and I_WorldwideAncillaryExists king_arnor
and I_SettlementOwner Shire = turks
and I_SettlementOwner Bywater = turks
and I_SettlementOwner Southfarthing = turks
and I_SettlementOwner Bree = turks
and I_SettlementOwner Staddle = turks
and I_SettlementOwner Cardolan = turks
and I_SettlementOwner Weather-Hills = turks
and I_SettlementOwner Lake_Evendim = turks
and I_SettlementOwner Arthedain = turks
and I_SettlementOwner Athilin = turks
and I_SettlementOwner Mitheithel = turks
and I_SettlementOwner Lone-lands = turks ;Tharbad
and I_SettlementOwner Ettenmoors = turks
add_events
event counter rkturks_accepted
event counter rkturks_declined
end_add_events
historic_event rkturks true factions { turks, }
terminate_monitor
end_if
end_monitor
Let me know please if you find what the issue was or if you have any questions about the code itself. Note using the One Ring will prevent Gondor from accepting your rule.
Out of curiosity, did you wind up installing it over 4.9 or 4.8?