
Originally Posted by
FlashHeart07
I believe if you look in the campaign_difficulty_handicap_effects you will be able to find some of these values. If you really want to even it out you also need to change the scripts more specifically the money script. This script adds enormous income bonuses to the AI.
But I warn you. All test we, the team behind DeI, made proved that without these enormous income bonusses you will not see an AI expanding and if you change their food bonus too much you will also experience the AI starving.
What you need to understand is that the reason for us and CA adding these bonusses to the AI is the way they spend their money. If you really wanted a good results you would need to rework all the construction templates. The AI have a tendency of building alot of food consuming buildings causing them to starve.