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Thread: War of the Ring Map Game II

  1. #141
    Lord of Cats's Avatar Vicarius
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    Default Re: War of the Ring Map Game II

    @temetem: The Witch-king's army (4 units after winning the first battle) was destroyed in the second battle (lost all 4 units in the third round). You need to roll for his escape chance. If he escapes he can retreat to either Cair Andros or Eastemnet. If he fails, then he's killed by a female Gondor soldier.

    @AntonisTheGreek: Steward Denethor's retreat has now turned into a fighting retreat. His 1 unit army has to invade Anorien since there are no friendly regions to retreat to. May the grace of the Valar protect thee...

    Turn 3 will end in about 3 hours from now. Cheers! Cats

  2. #142

    Default Re: War of the Ring Map Game II

    Battle of Morgul Vale
    *Ignore first 4 rolls, forgot the # sign in the command, ended up with 4 sixes in a row. Took me a sec to figure out what was up.

    dice log

    1 army (5/6 uruk) - vs - Gondor's 2/2 militia

    Battle vs Militia

    [3-1] (fortress) vs [6] = -4
    All but one mordor unit taken out

    [5-1] vs [5] = -1

    Mordor army is destroyed. Defeat!

    Last edited by temetem; February 12, 2016 at 12:50 PM. Reason: typo

  3. #143
    AntonisTheGreek's Avatar Senator
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    Default Re: War of the Ring Map Game II

    Movement:The army moving to Anorien will stop its movement,and stay wherever it is at the moment.
    The spy at Cair Andros moves to Anorien(plains with road).ETA:1 day

    East Lebennin is declared the new capital of Gondor.

  4. #144
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    Default Re: War of the Ring Map Game II

    Delete.
    Last edited by Lord of Cats; February 12, 2016 at 02:05 PM. Reason: never mind

  5. #145
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    Default Re: War of the Ring Map Game II

    Alright, I'm going to sort this mess out.

    The Invasion of Anorien
    June, 3011 T.A.

    dice log

    First Battle
    First Mordor army (6 units, uruks) commanded by Witch-king vs Gondor army (5 units, men)

    5+1-1-1 (commander, citadel's defense, attacking over water) =4 vs 6 =
    -2
    3+1-1 (commander, citadel) = 3 vs 3 = 0
    6+1-1 (commander, citadel) = 6 vs 3 = 3
    4+1-1 (commander, citadel) 4 vs 1 = 3

    Gondor's army is decimated, and Budini turns to the militia...


    Second Battle
    First Mordor army (
    4 units, uruks) commanded by Witch-king vs Gondor militia (2 units, men)

    5+1-1-1 (commander, citadel's defense, attacking over water) = 4 vs 4 = 0
    2+1-1 (commander, citadel) =2 vs 1 = 1
    1+1-1 (commander, citadel) = 1 vs 6 =
    -5

    Budini's army is destroyed. He gets on a fell beast (roll: 6, survives) and takes off for Cair Andros (2 day retreat).


    Third Battle
    Second Mordor army (6 units, uruks) vs Gondor militia (1 unit, men)

    6-1-1 (attacking over water, citadel's defense) = 4 vs 4 = 0
    3-1 (citadel's defense) = 2 vs 3 =
    -1
    3-1 (citadel's defense) = 2 vs 4 =
    -2
    3-1 (citadel's defense) = 2 vs 5 =
    -3

    The second army is destroyed. This is a very very close defeat for Mordor. Sauron was too hasty in his attack on the White City.


    @AntonisTheGreek: Well, it doesn't matter now. Steward Denthor's
    1 unit arrives at Anorien without incident. And Gondor still has 3 wealth in its treasury.


    Now I need to update the map, send off PMs, and update the end of turn report. Turn 3 is over, but I need an hour to post everything. Cheers! Cats

  6. #146
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    Default Re: War of the Ring Map Game II


    Terrain and Economic Map of Middle-earth


    Regions with Roads

    North Downs
    Far Downs
    The Shire
    Southfarthing
    South Arthedain
    Cardolan
    Breeland
    Weather Hills
    Rhuduar
    Trollshaws
    North Misty Mountains
    Carrock
    Woodland Realm
    Esgaroth
    Dale
    Erebor
    Rivendale
    Eregion
    Deep Misty Mountains
    North Swanfleet
    South Swanfleet
    Dunland
    Nan Curunir
    Gap of Rohan
    Helm's Deep
    King's Land
    Eastfold
    Anorien
    West Osgiliath
    East Osgiliath
    North Ithilien
    Dead Marshes
    Udun
    Gorgoroth
    Morgai
    Cirith Ungol
    Morgul Vale
    Emyn Arnen
    South Ithilien
    East Lebennin
    West Lebennin
    Dor-en-Ernil
    Lamedon
    Anfalas



    Current Factions' Military Strength

    Strongest Faction: Misty Mountain Orcs
    Weakest Faction: Mordor

    Gondor (AntonisTheGreek)

    Armies (3)
    1 unit at Anorien commanded by Steward Denethor II
    5 units at East Osgiliath
    5 units at East Lebennin moving to Anorien

    Fleets (1)
    5 ships at Anduin River

    Agents
    Diplomat at Anorien
    Spy at Cair Andros
    Merchant at King's Land (+2 wealth per turn)

    Mordor (temetem)

    Armies (1)
    1 unit at Eastemnet commanded by Khamul the Easterling

    Agents
    Diplomat at Anorien (can negotiate with Gondor) moving to Fords of Isen
    Spy at East Osgiliath
    Spy at The Wold moving to Anorien
    Assassin at Eastemnet (+1 against Steward Denethor)
    Assassin at Anorien
    Merchant at Sagathavuld moving to North Rhun

    Eriador (♞Rogue General♞)

    Armies (2)
    5 units at North Misty Mountains commanded by Chief Aragorn
    3 units at Carrock commanded by Gandalf the Grey

    Fleets
    none

    Agents
    Spy at Rhimdath
    Assassin at High Pass
    Assassin at Trollshaws moving to High Pass
    Assassin at Trollshaws moving to High Pass

    Isengard (NobleWoman)

    Armies (1)
    3 units at Dunland

    Agents
    Diplomat at South Downs (can negotiate with Eriador)

    Rohan

    Armies (1)
    5 units at King's Land commanded by King Theoden

    Fleets
    none

    Agents
    none

    Harad (Lord of Cats)

    Armies (2)
    5 units at East Harondor commanded by Chief Khuzayma invading West Harondor
    5 units on a fleet at Umbar Coasts moving to Kajbah

    Fleets (1)
    5 ships at Umbar Coasts commanded by Lord Qusay

    Agents
    Assassin at West Lebennin

    Erebor

    Armies (2)
    4 units at Lonely Mountain commanded by King Dain Ironfoot
    4 units at Blue Mountains commanded by Lord Thorin

    Agents
    Diplomat at Lonely Mountain
    Merchant at Lonely Mountain

    Gundabad

    Armies (4)
    6 units at Mount Gundabad commanded by Chief Gorduf
    6 units at Mount Gundabad
    6 units at Angmar commanded by Chief Zagmuz
    6 units at Angmar

    Agents
    none

    Lothlorien

    Armies (2)
    4 units at Lothlorien commanded by Lady Galadriel
    4 units at Woodland Realm commanded by King Thranduil

    Fleets
    none

    Agents
    Spy at Woodland Realm

    Misty Mountains

    Armies (4)
    6 units at High Pass commanded by Chief Burz
    6 units at High Pass
    6 units at Deep Misty Mountains commanded by Chief Uglag
    6 units at North Grey Mountains

    Agents
    none

    Dale

    Armies (2)
    5 units at Dale commanded by King Brand
    5 units at Esgaroth commanded by Lord Bard

    Fleets
    none

    Agents
    Diplomat at Dale
    Merchant at Esgaroth

    Rhûn

    Armies (2)
    5 units at North Rhun commanded by Chief Borthand
    5 units at North Rhun commanded by Chief Hudraik

    Fleets
    none

    Agents
    Spy at North Rhun
    Merchant at Lower Khand

    Lindon

    Armies (2)
    4 units at Rivendale commanded by Lord Elrond
    4 units at Rivendale

    Fleets (1)
    5 ships at Gulf of Lune commanded by Cirdan the Shipwright

    Agents
    none



    Current Diplomatic Relations

    Mordor declares WAR on Rohan!

    Gondor (AntonisTheGreek)
    Trade Agreement: Rohan (+4 wealth per turn)
    Military Access: none
    Defensive Pact: Rohan
    Alliance: Rohan
    War: Mordor, Harad, and Isengard

    Mordor (temetem)
    Trade Agreement: Rhun (+4 wealth per turn)
    Military Access: none
    Defensive Pact: none
    Alliance: Harad and Rhun
    War: Gondor, Lothlorien, and Rohan

    Eriador (Rogue General)
    Trade Agreement: Lindon and Isengard (+8 wealth per turn)
    Military Access: Lindon
    Defensive Pact: none
    Alliance: none
    War: Misty Mountains and Gundabad

    Isengard (NobleWoman)
    Trade Agreement: Eriador (+4 wealth per turn)
    Military Access: none
    Defensive Pact: none
    Alliance: none
    War: Rohan, Gondor, Misty Mountains, and Gundabad

    Rohan
    Trade Agreement: Gondor
    Military Access: none
    Defensive Pact: Gondor
    Alliance: Gondor
    War: Isengard and Mordor

    Harad (Lord of Cats)
    Trade Agreement: Rhun (+4 wealth per turn)
    Military Access: Rhun
    Defensive Pact: none
    Alliance: Mordor
    War: Gondor

    Erebor
    Trade Agreement: Dale
    Military Access: none
    Defensive Pact: Dale
    Alliance: none
    War: Gundabad and Misty Mountains

    Gundabad
    Trade Agreement: Misty Mountains
    Military Access: none
    Defensive Pact: Misty Mountains
    Alliance: Misty Mountains
    War: Erebor, Isengard, and Eriador

    Lothlorien
    Trade Agreement: Dale
    Military Access: none
    Defensive Pact: none
    Alliance: none
    War: Misty Mountains and Mordor

    Misty Mountains
    Trade Agreement: Gundabad
    Military Access: none
    Defensive Pact: Gundabad
    Alliance: Gundabad
    War: Lothlorien, Erebor, Isengard, and Eriador

    Dale
    Trade Agreement: Erebor and Lothlorien
    Military Access: none
    Defensive Pact: Erebor
    Alliance: none
    War: none

    Rhûn
    Trade Agreement: Mordor and Harad
    Military Access: Harad
    Defensive Pact: none
    Alliance: Mordor
    War: none

    Lindon
    Trade Agreement: Eriador
    Military access: Eriador
    Defensive Pact: none
    Alliance: none
    War: none


    Political and Military Map of Middle-earth




    You can now make your purchases.
    Commanders Available to Purchase

    Gondor: Lord Faramir
    Mordor: Ji Indûr Dawndeath
    Eriador: Lord Araphor
    Isengard: Captain Lurtz
    Rohan: Captain Eomer
    Harad: Captain Musab

    Turn 4 will begin on Sunday.

  7. #147
    AntonisTheGreek's Avatar Senator
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    Default Re: War of the Ring Map Game II

    Movement:The spy is going nowhere,and the army continues marching to Anorien.

    Edit:,I posted this after the turn was ended.
    Last edited by AntonisTheGreek; February 12, 2016 at 02:34 PM.

  8. #148

    Default Re: War of the Ring Map Game II

    Eriador Finances


    Income, Purchases, and Treasury

    I'm changing my capital, so my newly recruited-commander will appear in the North Misty Mountains region.

  9. #149
    Lord of Cats's Avatar Vicarius
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    Default Re: War of the Ring Map Game II

    ~ Harad ~


    Harad's Income

    Regions (12)
    Harad: 2
    Far Harad: 1
    Chelkar: 1
    Amrun: 1
    Haradwaith: 1
    Near Harad: 2
    Umbar Havens: 3
    Bellakar: 1
    Tol Uiaglaer: 2
    Kajbah: 1
    Ethir Harnen: 1
    East Harondor: 1

    Infrastructure
    Hyarmen (village) at Harad: 2
    Umbar (city) at Umbar Havens: 4

    Trade
    Rhun: 4

    Total Income: 27


    Harad's Expenses

    Military
    none

    Agents
    Diplomat at Umbar Havens (city): 3
    Merchant at Harad (village): 3

    Infrastructure
    Trade Post at Far Harad: 6
    Trade Post at Haradwaith: 6
    Trade Post at Chelkar: 6

    Upkeep
    3 forces: 1

    Total Expenses: 25


    Harad's Current Treasury

    27 - 25 = 2 wealth

  10. #150
    NobleWoman's Avatar Campidoctor
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    Default Re: War of the Ring Map Game II

    Isengard's Finances

    Income
    Regions (11)
    Nan Curunir: 3
    Dunland: 2
    Hills of Dunland: 2
    South Swanfleet: 2
    Eregion: 3
    Gap of Rohan: 1
    Westfold: 2
    Druwaith Iaur: 1
    Fords of Isen: 1
    East Enedwaith: 1
    Westemnet: 1


    Infrastructure
    Isengard (citadel): 2
    Duneard (town): 3
    Tharbad (trade post): 1


    Trade
    Eriador: 4


    Total: 29+3=31


    Purchases
    1 army replenished at Dunland: 6
    1 army recruited at Nan Curunir: 12
    1 commander purchased at Nan Curunir: 8
    Upkeep: 1


    Treasury
    31-27=4

  11. #151
    AntonisTheGreek's Avatar Senator
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    Icon1 Re: War of the Ring Map Game II

    Gondor's Finances



    Spoiler for Income

    Regions
    Spoiler for Income
    Pinnath Gelin ~ 1
    Anfalas ~ 1
    White Mountains ~ 1
    Lamedon ~ 2
    Belfalas ~ 3
    Ringlo Vale ~ 1
    Dor-en-Ernil ~ 1
    West Lebennin ~ 2
    East Lebennin ~ 2
    Lossarnach ~ 2
    Anorien ~ 3
    Druadan ~ 1
    West Osgiliath ~ 2
    Tolfalas ~ 2
    Andrast ~ 1
    East Osgiliath ~ 2
    Morgul Vale ~ 2

    Settlements
    Lamedon(Trade Post) ~ 1
    Belfalas(City) ~ 4
    East Lebennin(Town) ~ 3
    Anorien(Citadel) ~ 2
    West Lebennin(Trade Post) ~ 1
    Dor-En-Ernil
    (Trade Post) ~ 1
    Morgul Vale(Fortress) ~ 1

    Trade
    Rohan ~ 4

    Merchant Trade
    King's Land(with trade agreement) ~ 2

    Total Income:50



    [SPOILER
    =Expenditure]
    Recruitment
    2 armies at Anorien ~ 24
    1 army at Morgul Vale ~ 12
    Faramir ~ 8

    Army Replenishment
    1 army at Anorien ~ 6

    Upkeep
    4 military forces(3 armies and a fleet) ~ 2

    Total Expenditure:52
    [/SPOILER]

    Total Wealth:3+50-52=1


    Last edited by AntonisTheGreek; February 13, 2016 at 05:44 AM. Reason: tried to fix the spoilers

  12. #152

    Default Re: War of the Ring Map Game II

    Prev. wealth: 5

    Income
    Spoiler Alert, click show to read: 

    Region Income:
    South Nurn - 2
    North Nurn - 2
    Pass of Gorgoroth - 1
    Gorgoroth - 3
    Udun - 1
    Morgai - 1
    Mt. Doom - 1
    Lithlad - 2
    Cirith Ungol - 1
    Cair Andros - 1
    North Ithilien - 2
    Dead Marshes - 1
    Brownlands - 1
    Deep Mirkwood - 2
    Lower Mirkwood - 2
    The Wold - 1
    Eastemnet - 1

    Trade Pact Income:
    Rhun - 4

    Fortifications:
    Citadel at Gorgoroth - 2
    Fortress at Udûn - 1
    Trade post at North Nurn - 1


    Total income: 33


    Expenditures
    Spoiler Alert, click show to read: 

    Recruit 2 armies at Cair Andros - 24
    Recruit 1 army at Gorgoroth - 12

    Total Expenditures: 36


    Treasury:
    Spoiler Alert, click show to read: 
    5+33-36 = 2

  13. #153
    Lord of Cats's Avatar Vicarius
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    Default Re: War of the Ring Map Game II

    ~ Start of Turn 04 ~

    Gondor (AntonisTheGreek)
    1 day remains for the Army to arrive at Anorien from East Lebennin


    Mordor (temetem)
    2 days remain for the Witch-king to arrive at Cair Andros from Anorien
    2 days remain for the Spy to infiltrate Anorien from The Wold
    3 days remain for the Merchant to arrive at North Rhun from Sagathavuld
    5 days remain for the Diplomat to arrive at the Fords of Isen from Anorien


    Eriador (Rogue General)
    1 day remains for the two Assassins to enter High Pass


    Isengard (NobleWoman)
    No ongoing movements


    Harad (Lord of Cats)
    1 day remains for the Army to arrive at Kajbah from Umbar Coasts
    1 day remains for Khuzayma's Army to invade West Harondor



    Erebor (dwarves) and Gundabad (orcs) are available to play. So is Rohan (men), but it's nearly destroyed.


    Harad Movement

    Quote Originally Posted by Lord of Cats
    The army is to be dropped off at Kajbah (desert).
    This move is cancelled. Qusay's corsair fleet sails with the army to the East Bay of Belfalas and will drop the army off at Ethir Harnen. ETA: 3 days.

    The assassin at West Lebennin moves like a shadow unseen through East Lebennin (plains with road), Anorien (plains with road), and Eastfold (plains with road) before arriving at King's Land (plains with road). ETA: 4 days.

    The diplomat sets out from Umbar and travels through Near Harad (desert), Amrun (desert), and Chelkar (desert) before arriving at Lower Khand (desert) to negotiate with Rhun. ETA: 4 days.

    The merchant, seeking new riches for the markets of Hyarmen, departs Harad and moves through Chelkar (desert), Lower and Upper Khand (desert and plains), and South Rhun (plains) before arriving at North Rhun (plains with village). ETA: 8 days.

  14. #154
    AntonisTheGreek's Avatar Senator
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    Default Re: War of the Ring Map Game II

    Movement:The army at East Osgiliath will march to Morgul Vale(rocky with road).ETA:1,5 days

  15. #155

    Default Re: War of the Ring Map Game II

    Assassination Attempt!
    Dice Log
    [4] An Eriador assassin has tried (but failed) to take Chief Burz's life in High Pass. (+1 when attempting to assassinate this character next time.)




    Eriador Movement

    • The failed assassin in High Pass will travel to Rhimdath (ETA: 2 days).
    • The 2 assassins (currently between Trollshaws and High Pass) continue on their journey to High Pass. Their Mission: assassinate Chief Burz. (ETA: 1 day)
    • Gandalf and the army continue the march to Greylin. (ETA: 1 day and 15 hours).
    • The spy in Rhimdath will travel to High Pass to gather intelligence (ETA: 3 days).
    • The new commander in North Misty Mountains (Lord Araphor) will take command of the newly recruited army in North Misty Mountains. Lord Araphor's army and Aragorn's army (10 units total) will assault High Pass together. (ETA: 3 days)

  16. #156
    NobleWoman's Avatar Campidoctor
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    Default Re: War of the Ring Map Game II

    The replenished army marches from Dunland to West Enedwaith through Dunland-->East Enedwaith--> West Enedwaith. ETA: 3 days.
    The second army leaves Nan Curunir under Captain Lurtz for Gap of Rohan. ETA: 1 day.

    Diplomat moves from South Downs to negotiate with Lindon. He moves via North Swanfleet, South Swanfleet, Eregion and then to Rivendale. ETA: 5 days.

  17. #157

    Default Re: War of the Ring Map Game II

    Assassination attempt!

    dice log

    The Anorien assassin hears of a newly raised commander in his vicinity. Taking the opportunity, he follows the rumor to the nearby barracks.

    [5] = Success! Faramir lies dead before his first campaign. Such a short-lived career...

    ---
    Movement: The assassin in Eastemnet goes to Anorien to take out Denethor. (ETA: 2 DAYS)

    Khamul and his depleted army march to Dead Marshes. (ETA: 5.5 DAYS)

  18. #158
    Lord of Cats's Avatar Vicarius
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    Default Re: War of the Ring Map Game II

    @NobleWoman: It will take the Dunland Army 4 days to move through East Enedwaith (plains) and invade West Enedwaith (plains).

    @temetem: Anorien has a fortification (the citadel of Minas Tirith) which gives a -1 on spy and assassin missions. So your actual result is 5 - 1 = 4, failure, +1 on trying to assassinate Faramir on the next turn. Sorry.

    Anorien has a road, so it will take the assassin 1 day to get there from Eastemnet.

    Cats

  19. #159

    Default Re: War of the Ring Map Game II

    In which case, the Anorien assassin will tag along Faramir's company, for a chance to strike again at a later date.

  20. #160
    Lord of Cats's Avatar Vicarius
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    Default Re: War of the Ring Map Game II

    The West Harondor Campaign
    July, 3011 T.A.


    dice log

    First Battle
    Harad army (5 units, men) commanded by Chief Khuzayma vs Rebel militia (2 units)

    Under the blazing sun the Haradrim march across the plains, searching for the enemy militia (3+1=4 - 4 = 0). Suddenly, raider cavalry appear on their flank and charge! A whole company is cut down before Khuzayma can repulse the raiders (4+1=5 - 6 =
    -1). The infantry form a spear wall, which causes the enemy horsemen to withdraw (2+1=3 - 3 = 0). After a while, the Chief orders his men forward. As soon as they do this the raider cavalry quickly charges into them, destroying another battalion (2+1=3 - 4 = -1). Eventually the outnumbered bandits are surrounded and surrender. This is a close victory for the Haradrim. All of Harondor is now under the serpent banner.
    Last edited by Lord of Cats; February 14, 2016 at 04:47 PM.

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