The average income is now, not adjusting for any modifiers, traits, etc, at 50k. In the past we've had an average income as high as 60k but not in this setting. So. With two trade routes that's 40k easy, almost doubling someone's income. What we need to do is reduce the prices of buildings by 30% and the price of troops by probably 20% to reflect the loss of income (recruitment and upkeep).
We can eliminate trade for this setting and adjust the prices of things across the board.






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