
Originally Posted by
builder680
i don't really have an answer for you but your thread is an opportunity for me to put forward my thoughts on this in general... i hope you don't mind. while it isn't exactly profound insight, i believe the nature of numbers in this game (TW games in general really) where we have multipliers for multipliers for modifiers for multipliers, creates a difficult to penetrate veil when aiming to maximise, particularly economically. in this manner we are largely forced to govern in a general fashion, rather than a specific one. if a region looks "pretty good" for commerce, for instance, we'll try to push that with governors and buildings. but since there are SO many modifiers for every aspect, and many come with their own OTHER modifiers, it's hard to pigeonhole/maximize. personally i see this as more realistic and enjoyable.
so i guess in answer to your op, i think your best bet is to do your best to steer your provinces in general economic directions and take what's given from that.