hmm asked this before in the FAQ thread but getting no response.
other than releasing prisoners after every battle, how do you gain chivalry?
also, how do you stay AWAY from dread? does executing the populace of a town add to dread?
hmm asked this before in the FAQ thread but getting no response.
other than releasing prisoners after every battle, how do you gain chivalry?
also, how do you stay AWAY from dread? does executing the populace of a town add to dread?
Crusading seems to add a good ammount of chivalry.
Whats better? Chivalry or dread?
A good way to increase chivalry is to :
-When taking a settlement, occupy it, don't exterminate or sack
-Release all prisoners free of cost
-Accept the ransom for your own prisoners
-Don't tax badly
Dread:
-Opposite of all above
I don't know which is better, depends what kind of player you are. Aggressive, then Dread, defensive then Chivalry.
Dread takes away the morale of your enemy, while Chivalry boosts your troops morale.
Salaam,
Adnan
I find dread is ALOT better for two reasons. First it causes the enemy to break ALOT easier and thus allowing you to win more battles as this very dreaded char runs in, makes them all flee and you chase them down and capture them. Second and more importantly, it allows mass execution of prisoners, thus making it so you need not re-fight those units again later, especially if you free them for the chivalry. So IMO, dread is far better than chivalry, as its for the strong, not the weak.
Both have their benefits but overall I would have to say that dread is the better/cooler of the two. I am usually an attacker though, so that might explain why I think this.
What’s puzzling me is how does dread and chivalry effect a settlement or income if he is a governor. In Rome we had management and it was relatively easy to see who made you money at a glance. Dread and chivalry seem to just effect public order which allows higher taxes which is no bad thing but is there something I’m missing?
Thats kind of the catch, if you have a high chivalrous character you cant tax to much or he might develop dread, and a high dreaded character wont be able to increase the taxes a lot or he might start a riot.
In the beginning, the dread is worth it. Youre able to base up your empire, kill all your enemies, and the battles are easier since they mass rout faster.
As time goes on, however, it pays off to start developing chivalrious characters because not only will you be able to effectively run high leveled settlements with good happiness (a dreaded general would develop squalor until the city riots) but this also allows you to release prisoners (by now you should have a strong economy and military that you shouldnt worry about giving them back 500 troops) back to their own factions. So as time goes on your enemies still respect you, possibly making them releasing your prisoners or easier to accept ceasefires.
"It's best to shut your mouth and let everyone think you're ignorant, then to open your mouth and prove it."
right now the only reason i have for chivalrous generals are for roleplay purposes. i believe the battle speeches change too