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Thread: Eliminate religious requirements for Empires of Sand factions top tier units.

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  1. #1

    Default Eliminate religious requirements for Empires of Sand factions top tier units.

    Hey guys,

    I am rather far in my Aksum campaign and I was thinking about how to make it more interesting.
    More units always make it more interesting is what I thought.

    As the title states I would like to have all the top tier religion restricted units availabe to play around with.
    I tried doing it myself through the Building_Units_allowed, which did not work.
    Also I do not have that much modding expirience with the newer Total wars. Medieval 2 and Rome is where my jam is at.

    I guess if you know how to make the Building_Units_allowed for for them to have them recruited from another building might be an option.
    Otherwise gettting ride of the religious restrictions for the building might work, if somebody knows how to do that that be amazing btw.


    So if somebody knows how to do it, wants to do it and wants to tell me how to do it,
    I would be very grateful.

    Have a great day and thank you in advance.
    Take it with humor
    if this does not work, take it with sarcasm.

  2. #2

    Default Re: Eliminate religious requirements for Empires of Sand factions top tier units.

    Eyyyyyyy,

    I think I figuered it out.

    I have to bugger off now though, I ll update it tomorrow with the workaround etc.

    But if anybody knows about where in the db the religious restrictions for the buildings sit, please tell me. My tinker curiosity is up to eleven about this ;-)
    Take it with humor
    if this does not work, take it with sarcasm.

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