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November 21, 2015, 06:36 AM
#1
Siege Bottlenecking
In Rome 2, often when in siege battles the AI bottlenecks the cpu causing stutters no matter how good your pc is. This is especially the case when units are trying to scale walls etc. Was wondering if in Attila this has been improved?
Thank you for any feedback
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November 21, 2015, 01:45 PM
#2
Re: Siege Bottlenecking
I find you get some weird stuff happen if you let the Attila use Core 0, but any stuttering issues I would have stop when I prevent Attila from using it.
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