Thanks for all the input guys! I got a new general and wanted him to gain some nice command traits. Well it failed, but I knew when he gained the bad disc. trait. It was after fighting one rebel army and I got the save from before the battle. So I have done an experiment. I started with quicksaving and trying to reset the seed: sending a spy towards something before attacking the army (does this reset the seed?). Each time my general would gain the poor disciplinairian trait after autocalcing the battle or fighting it myselve, I tried it atleast 10 times, everytime with the same result.

Originally Posted by
V.T. Marvin
What are you looking for is buried in the export_descr_character_traits.txt file in section "Section 3.1 - Secondary Triggers - HIDDEN BATTLE MECHANICS".
So I started looking into this file. I am playing as Pontus and have three generals with the Poor disciplinairian (or worse) trait. I found the following lines in section 2.10 (first spoiler). Which shows that some ethnicity causes your generals to have a chance to gain this trait upon coming of age. Contrary 4 of my generals (one hellen), received this trait after fighting battles. So I think it has to do with fighting battles.
I have found the lines describing this in the same file (look at an example of this in the 2nd spoiler). It shows that there is a chance of 50% to gain 1 point in the bad discipline trait if the following conditions are met:
- After winning a battle
- With the odds of victory higher than 0.7
- A general with a discipline value of 1 or lower
- The percentage of troops routed off the field (higher than 12%). -> Does anyone know what this parameter means? Does this include: Your troops & Routing in general, or do the units specificly rout from the field.
This event did not fire, because no troops routed of the field and my general would gain the bad discipline trait every time. If this event would fire, then there is a chance of 50%. There must be something else coding for this. Causing my unfortunate generals to suffer from the disease of bad discipline
. Funkmaster Rick is right, because I did not sacrifice enough man, which must be a curse upon my generals!

Originally Posted by
[COLOR=#452F21
Cryoshakespeare[/COLOR]]Well, after looking through the files, it appears that there is a chance that generals with either high or low disciplinarian traits will just automatically progress further in either being overtly or underly (is that a word?) disciplinarian - referred to in the files as "perpetuating_discipline", something like that. It seems to happen to a few traits actually.
Well I think it could be THIS, it seems like there is NOTHING that is stopping them from gaining this stupid trait. The development of this trait is, as you say, automatically progressed further into being over or underly disciplinairy. where did you find this?. The export_descr_chartraits only describes what causes generals to start with a certain traits and what causes them to develop certain traits based on a chance and triggers. The last one doesn't make sense based on my "experiment".
1st
2nd