Originally Posted by
Cryoshakespeare
I've been playing a game as the Arverni, I decided to disband the starting army in favor of the slow development of my one province. I find it's helpful to take mechanics from Crusader Kings II, most notably where you need a Casus Belli to declare war, and to simulate them to some extent in game. In my case, the levies were raised to respond to two forces of the independent tribes to the north and south of me. They figured they could continue their raids, that the status quo would be maintained, as if we were another of those weak tribes with limited authority and limited ambition. They were wrong, and three heroic victories later I took my first settlement to the north of me.
I am now up to five provinces, I have tenuous trade relations with the Aeudi. The Romans are expanding aggressively, the already have unified Middle and Southern Italy, have one province on Sicily and are currently at war with Carthage. My only issue is that the Auedi are not expanding at all, while they have a large force, they are remaining as stagnant and irrelevant as the other tribes around me. Well, at some point they will all owe allegiance to the Aueranoi Federation.
@QuintusSertorius ,if you read this, do you have any idea on what would be a realistic roleplay strategy for the government types I choose as I expand? My first three provinces, the capital, the one north and the western Pictish province, all have the confederation (type 1) government type. Should I perform the slow integration process on even immediate Keltic tribes, or could I take all of France and immediately add it to the confederation? I do like slow growth and historical roleplay, and you seem to be the one with the answers for this kind of stuff.