Hey there,
I noticed that in 1.1 it is a lot harder to replenish my army after a battle. In 1.05 it took me about one or two turns to heal even half damaged stacks (depends on the region). In my current 1.1c Seleucid campaign I fought a battle against the egypts and lost half my men. Now my hoplites for example will only be refilled when in patrol stance - which is somehow strange. And even then, they generate 5 - 9 Units per turn, so it would take about 10 to 18 turns to recover and continue the campaign. I know it is somewhat more historical, but some kind of midway would be nice
My questions:
1. What are the important elements to increase army replenishment? Does it depend on public order, region supplies (which are full) or some other factor forgot to mention? Tried to find some informations but i couldn't
2. Is my army supposed to heal only in patrol stance? Or am I doing something terribly wrong? If i stay out of stance, the crosses just stay grey and tell me, my army will not be healing duo to the "recent events (letzte Ereignisse - playing the german version)"
thanks in advance for your help





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