Dose anyone know what controls how quickly battering rams and seige towers catch fire?
To give an example, in my Egypt game I was defending Jerusalem with Huge Stone Walls, Balista Towers and half a dozen archer units on the walls all firing flaming arrows and in 2 seiges, in both the attackers had 2 towers and a ram, I burned a single tower. In a game as the Moors attacking Lisborn I had 2 towers and they both burnt before they got half way to the walls. Both games are at the same difficulty setting.
Why the difference?




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