Hey guys,
I've played dozens of games in DEI using every faction (usually on Hard). First off, thanks for such an excellent mod. Second, I thought you might like some feedback from an experienced player. This is mainly from the perspective of Rome, the true master race.
1. It takes too long to get auxillia. I like playing with varied, historical armies with lots of auxillia. But after conquest and stabilizing an area, the construction times of buildings are just too long. 16+10+6+4 turns, by then I have long since moved on. I would like to see some skills in the construction or engineering lines reduce construction times on military buildings, so that you can get auxillia into production soon after you take an area.
2. Making armor apply to all areas was a good idea. I think the same should be true of ALL upgrades, such as training field --> better heavy infantry and so on. If these upgrades were faction wide, you could produce more troops in more places without having to forfeit critical stat boosts. If necessary, increase costs.
3. Africa/Iberia needs some love. Africa has nothing but worthless troops. Specifically I'd like to see them have better horse skirmishers (superior to tarantine), and perhaps some elite light infantry similar to the media peltasts in thrace, but with more focus on melee. Iberia just generally needs improvements on their medium infantry, perhaps just marching speed to make them better at flanking attacks.
4. IMO, increase the upkeep cost of elite units and lower it for cheap units even more. Elite legionaries are flat out superior to any other choice. In order to incentivize the use of other troops, make it so a legion might cost 500 a turn to maintain but a local, medium quality spear unit might be only 150 and a levy spear unit is only 25. With faction limits on the number of armies, stack spam shouldn't be a concern so why not? Something needs to be done to prevent using only top troops endgame. This would encourage me to use some of the excellently modeled local units that I otherwise pass on because my legions are just better.
5. Navy units need to be much more powerful. The feared athenian marines, for example, can't even beat a garrison. This needs a buff, ideally to unit numbers. I don't see why they should be smaller unit sizes than land units. I think they should be more mobile, perhaps more lightly armored, and vastly more expensive...but not necessarily worse or smaller than land units.
6. Agent spam can be really annoying, especially when the AI repeatedly spams agents at a town without a war declaration.
7. Better AI, if possible. Both in battle map and campaign, although I know there is only so much you can do.
8. Early game is hard primarily because you can't afford to get enough armies. Once you can field 3+ armies, its pretty much over. I'd like to see more endgame challenge (perhaps more upkeep and unit caps, combined with a reason not to have elite only armies) and less early game zerging.
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Anything else would be great. Thanks again for an excellent mod. I really appreciate your work.




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