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  1. #1

    Default cinematic editor

    help when i click the cinematic editor it just opens a command prompt window for like half a second and then it closes does anyone know why

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: cinematic editor

    Please describe how you open the cinematic editor.

    Some helpful tutorials.










  3. #3

    Default Re: cinematic editor

    Quote Originally Posted by Gigantus View Post
    Please describe how you open the cinematic editor.

    Some helpful tutorials.
    all i do is download the cinematic editor and open it also i have the gold version and it always has all the patches what do i do

  4. #4

    Default Re: cinematic editor

    never mind i was stupid and didnt watch the video i was supposed to extract it to my game installation folder thank you for helping you me man your the best ive got so much weight of me now

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: cinematic editor











  6. #6

    Default Re: cinematic editor

    Quote Originally Posted by Gigantus View Post
    crap now when it gets to the medieval 2 total war screen it just closes out on me

  7. #7
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: cinematic editor

    I have never used the cinematic editor, but I would suspect your set up of either the CFG or BAT file. Are you using Steam, by the way?

    I just dug out my years old BAT\CFG set and adjusted it to the recent merge of the EXE files. The result is a universal BAT\CFG set, simply extract the ZIP file into your mod's folder, eg mods\PC_mod - all that is required is a minor adjustment in the CFG file (opens with notepad). DO NOT edit the BAT file - no change is required, regardless which mod folder you place it as long as you don't the CFG file's name.

    Replace MY MOD with the name of your mod:
    Code:
    [features]
    mod = mods/MY MOD                            # adjust MY MOD to your mod's name
    editor = 1
    
    [replay] 
    play = 1
    file = mods\MY MOD\replays\Replay.rpy        # adjust MY MOD to your mod's name
    camera = camera\
    show_battle_ui = 0
    info = 0
    When saving your battle replay make sure to use the default Replay, else you will have to adjust the CFG file.
    After saving your replay exit the game and start it with the CineEd BAT file. Proceed to 'Load Game' and 'Load Battle Replay' and choose the 'Replay' save.
    An error message will pop up which you can safely ignore by clicking on the button.
    Your replay will now start in cinematic editor mode. Screenshots can be made by pressing the 'prt scr' button on your keyboard, the pictures will be saved in TGA format in the ...\Medieval II Total War\tgas folder. For more details about screenshots see this tutorial: Creating a World - High Resolution Screenshots

    This looks like prime material for another tutorial of mine, just have to figure out how to hide the battle UI completely.

    Edit: That's not the right file set up - check this post of mine
    Last edited by Gigantus; November 14, 2015 at 12:55 AM. Reason: download link removed










  8. #8
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: cinematic editor

    I corrected the set up for the editor, still struggling with the render part of it.
    Simply extract the ZIP file into your mod's folder and then edit the mod name in the CFG file with Notepad.
    Double click\run the CineED-Editor.bat file, make sure you have a replay.rpy file in the mod's replay folder.










  9. #9

    Default Re: cinematic editor

    Quote Originally Posted by Gigantus View Post
    I corrected the set up for the editor, still struggling with the render part of it.
    Simply extract the ZIP file into your mod's folder and then edit the mod name in the CFG file with Notepad.
    Double click\run the CineED-Editor.bat file, make sure you have a replay.rpy file in the mod's replay folder.
    i dont use any mods though

  10. #10
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: cinematic editor

    I am just a very active 'agony aunt'. Simply post your questions in the related forum and someone will very likely respond, I usually frequent the M2TW forums on once a day basis.










  11. #11

    Default Re: cinematic editor

    Quote Originally Posted by Gigantus View Post
    I am just a very active 'agony aunt'. Simply post your questions in the related forum and someone will very likely respond, I usually frequent the M2TW forums on once a day basis.
    nvm thank you everything works now i opened the cinematic editor and everything its just while im playing the replay some of my units are all silver no texture on them what happened?

  12. #12
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: cinematic editor

    My Bare Geomod Kingdoms set up is essentially the default game with kingdoms abilities. A basic version (Medieval 1.11) is available as well, use either of those then extract the ZIP file as instructed. I think it's actually set up for it - but check the CFG file anyhow.










  13. #13

    Default Re: cinematic editor

    Quote Originally Posted by Gigantus View Post
    My Bare Geomod Kingdoms set up is essentially the default game with kingdoms abilities. A basic version (Medieval 1.11) is available as well, use either of those then extract the ZIP file as instructed. I think it's actually set up for it - but check the CFG file anyhow.
    ok thanks wana skype or something i need help with a few other things and your the owner of twcenter?

  14. #14

    Default Re: cinematic editor

    ok i mean like i unpacked my files which camera do i choose i cant find rtw anywhere

  15. #15

    Default Re: cinematic editor

    *rts

  16. #16
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: cinematic editor

    If the battle replay is from the same mod as the one you are using the editor in then that shouldn't happen.










  17. #17

    Default Re: cinematic editor

    Quote Originally Posted by Gigantus View Post
    If the battle replay is from the same mod as the one you are using the editor in then that shouldn't happen.
    when i made the cinematic in the cinematic editor i closed it and when i opened the cinematic renderer it says medieval 2 total war has encountered an unspecific error and will not exit why?

  18. #18
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: cinematic editor

    I have not been able to configure the renderer correctly so far as I mentioend. Didn't have the time to go through the complete thread I posted in about it to get more info.










  19. #19

    Default Re: cinematic editor

    nvm it works now i had to change the camera name in the config file to point to the camera name not the camera group but now when i render why is it slow?

  20. #20

    Default Re: cinematic editor

    i encoded it with handbrake lol

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