Originally Posted by
Aurelius Silvanus Tacitus
To anyone reading this: read my post attentively till then end and then ponder on it for 5 minutes before replying
My fellow dweller of TWCenter,
first of all I would like to say that the copy and paste I am referring to is the fact that each and every human faction, except for Brettonia is a copy of the Empire, including Tilea, Estalia, the Border Princes and most of all Kislev. The Norsans are also identical to the warriors of Chaos. Furthermore, I would like to point out that I had written that post not for whining but in order to ask a legitimate question and thus your ad-hominem attack was not only uncalled for but also has no place whatsoever in a thread discussin the bussiness practices of CA/SEGA.
Anyway, I do believe that expecting a game to be released with all animations is not being spoiled, but a rather reasonable expectaction. Right now however, that is not the case for despite the assurance that the core factions have been mostly worked on and polished, we do find ourselves in the sutiation where the game does not have various reloading animations, including for handguns. Also, for a series that had rather enjoyable sieges in Rome, Medieval 2 and Shogun 2, the extreme streamlining is both uncalled for, as well as out of place in the Warhammer universe that revolves around epic battles and sieges. The speed of the battles is also something to be concerned for, because how else can we enjoy their epicness if we are too busy clicking? What happened to simply taking a 30 second break to zoom in and watch our soldiers or heroes fight? I could also go into detail with my favourite faction, the Empire: for example the Empire Spearmen had the advantage of the fact that not only the first rank was able to attack, functioning similarly to pikemen, which were used in the southern provinces. Furthermore, the archers of the Empire are missing as well as the Free company and the War Altar of Sigmar. Also, halbediers and spearmen are supposed to fight in close formation but in this game they are spaced out. I could go on for a long time but alas, it would take too much.
For the campaign, things have been streamlined or as it is commonly known "dumbled down": food(famine is mention, which apparentely leads to cannibalism and ghouls) family trees, forms of government(including the interesting ones present in the Warhammer universe such as the Bretonnian succetion rules), taxation levels and many others including religion. Many of them were present in previous games, some like levels of taxation in ALL of the TW games and their removal was uncalled for, especially since they are a part of te Warhammer universe. Religion is one of the most important ones: Chaos bases itself on its worshipers, the Empire was split into three due to religious differences, Brettonia is built on faith in the Lady, Vlad von Carstein created a new cult worshiping the dead to strenghten his hold on Sylvania... Thus, taking an Empire province as Bretonnia or the other way around should result in penalties to public order due to religious differences. I agree, some improvements were made such as a slightly better optimisation, more coherent CAI, war-targets for individual allies, better battle music, better BAI and most of all the fact that you need growth to upgrade towns, which are the same for minor and majour settlements(a thing that I have requested a year ago for any next game that CA would make). The bottom line is, despite these advances, the game is still incomplete, it is an unpolished gem(well not all of it is a gem, it is like a golden coin decorated only on one side but that contain lead too save gold. The decoration are good, but we were promised a pure gold coin decorated on both sides).
I do not know what are your standards for games, but my own state that a game should be finished and preferably well polished at release. Mods should NOT have to take the job of fixing the same but rather EXPANDING it. Right now, that is NOT the case.
My expectations are NOT that high, I simply expect CA to include features that were in previous games, the one that would work for the Warhammer universe (religion, forms of government, food, propper taxation, regional specialities(Uln is the centre of cannon-making)...). I repeat, those are perfectly reasonable expectations.
I conclude by expressing my indignation to the blatant silencing of critical voices: criticism of CA/SEGA's decisions or games is silenced by ad-hominem attacks rather than reason and arguments. I can see this here, where people like me are called "spoiled" or "crybabies" or sometimes even "nationalists"(those comming from Attila know about the latter). On the official site and facebook criticism is met with bans and on reddit with flames. I do believe that we should be critical of games and bussiness models, for only this way we will help them improve. A blind defence and worship of any TW game does nothing but harm it.
Thus, I urge both you and everyone else to calm down and engage in a civil and deep conversation. Should an other ad-hominem attack, uncalled for and unsupported by any arguments or fact be directed my way I shall contact the mods.
Thank you for reading,
Aurelius Silvanus Tacitus
PS: If you didn't read it all, please go back and do so