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  1. #1

    Default Different than other toal war games

    I remember peasants can be slaughtered by anything. I decided to kill some peasants with a unit of Italian Spear Militia. Those peasants slaughtered my spearmen. Is this supposed to happen?

  2. #2

    Default Re: Different than other toal war games

    Well the peasants are on the battlefield for a reason.
    From my expirience they will most of the time loose against militia
    and you dont want to know that knights or archers do to them
    You ask for steak, I bring you fish. You say that you think steak is better than fish. I say that fish is much more popular than steak so obviously it's better. You say that no matter how good the fish is it can't be better at being steak than the actual steak we used to serve. I say that's just your perception and you're entitled to it but you should accept that fish is the future and that's good. You begin to say something but I stab you in the eye with a fork and run into the kitchen.

  3. #3
    Edmonton's Avatar Miles
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    Default Re: Different than other toal war games

    They beat feudal knights in one battle.
    Glad Påsk - Happy Easter !

  4. #4

    Default Re: Different than other toal war games

    Quote Originally Posted by Edmonton View Post
    They beat feudal knights in one battle.
    Of course peasants can do alot when they are charging kights from behind who are already pinned by spearman
    You ask for steak, I bring you fish. You say that you think steak is better than fish. I say that fish is much more popular than steak so obviously it's better. You say that no matter how good the fish is it can't be better at being steak than the actual steak we used to serve. I say that's just your perception and you're entitled to it but you should accept that fish is the future and that's good. You begin to say something but I stab you in the eye with a fork and run into the kitchen.

  5. #5
    pero's Avatar Miles
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    Default Re: Different than other toal war games

    anything is possible
    you also need to take a look at their upgrades before the battle
    maybe those peasants had better experience then your soldiers
    Um caruje, Snaga klade valja!!!

  6. #6
    lawngnome's Avatar Cool as a Dry Ice.
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    Default Re: Different than other toal war games

    "Beat" Feudal Knights is terribly misleading. You should probably include that the Knights were bogged down and there were extenuating circumstances in the battle that affected the performance. Please keep rubbish like this in context. Peasants are the worst unit in the game still. They suck, but have their uses... like absorbing the brunt of an opponents' assault before you send in your real troops.

    Please, start a custom battle, and try to beat anything with peasants... you might shed a few tears as you watch the peasants get ripped limb from limb.
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  7. #7
    Edmonton's Avatar Miles
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    Default Re: Different than other toal war games

    Quote Originally Posted by lawngnome View Post
    "Beat" Feudal Knights is terribly misleading. You should probably include that the Knights were bogged down and there were extenuating circumstances in the battle that affected the performance. Please keep rubbish like this in context. Peasants are the worst unit in the game still. They suck, but have their uses... like absorbing the brunt of an opponents' assault before you send in your real troops.

    Please, start a custom battle, and try to beat anything with peasants... you might shed a few tears as you watch the peasants get ripped limb from limb.
    Yeah,and did you read the first post?
    Glad Påsk - Happy Easter !

  8. #8
    lawngnome's Avatar Cool as a Dry Ice.
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    Default Re: Different than other toal war games

    Quote Originally Posted by Edmonton View Post
    Yeah,and did you read the first post?
    Did you read my post about taking things out of context and ignoring extenuating circumstances? You can't judge 1v1 from campaign battles.

    Take *anything* vs. Peasants in a custom battle and see what happens.
    Under the patronage of lawngnome. Patron of lawngnome.

  9. #9

    Default Re: Different than other toal war games

    Quote Originally Posted by lawngnome View Post
    "Beat" Feudal Knights is terribly misleading. You should probably include that the Knights were bogged down and there were extenuating circumstances in the battle that affected the performance. Please keep rubbish like this in context. Peasants are the worst unit in the game still. They suck, but have their uses... like absorbing the brunt of an opponents' assault before you send in your real troops.

    Please, start a custom battle, and try to beat anything with peasants... you might shed a few tears as you watch the peasants get ripped limb from limb.
    Peasants = good for exhausting enemy archer's quivers on bridge assault preliminaries

    Not bad for defending your archers' flanks from cavalry either...really, those pitchforks can do a lot of mischief. Just don't put them up on the line to face experienced footsoldiers, like spearmen or swordsmen..

  10. #10
    Edmonton's Avatar Miles
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    Default Re: Different than other toal war games

    The things are prooved in actions not exercises,(after rooting of english knights in full unit's size i don't trust customs)
    Glad Påsk - Happy Easter !

  11. #11

    Default Re: Different than other toal war games

    It's interesting this is brought up.

    I spent 1.2k florins on Papacy "Wooden Cross" and 4 units of Peasants. I spent similar money on 4 units of enemy Spear Militia.

    The spear militia weren't slaughtered but they ran away with their tails between their legs.

    However when you spend 1.2k on 4 peasants, 3 militia pike and other units the moral boosted peasants get beaten pretty bad.

  12. #12

    Default Re: Different than other toal war games

    Well, I tried it out on a custom 1v1 battle. I was on higher ground and the peasants charged me. My troops countercharged, but I had heavier losses. Are spearmen supposed to be owned by light infantry like that?

  13. #13
    Mooncabbage's Avatar Ducenarius
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    Default Re: Different than other toal war games

    Don't underestimate peasants as straight up soldiers. Still the ideal unit for DYING, they're much more effective at their other tasks than they once where. Their attack value of 5 isn't bad compared to Spear Militia's 7, especially once you take numbers into account. Their morale sucks though. Quite useful for manning walls in sieges, where you can't put missile units, or where an assault is likely, to leave your real melee units available for the innevitable grind at the gates.

  14. #14

    Default Re: Different than other toal war games

    I just don't understand how they took my spearmen out. Putting them into defense mode doesn't work...

  15. #15
    Mooncabbage's Avatar Ducenarius
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    Default Re: Different than other toal war games

    "Defense" mode is just so that AI doesn't break up your lines horribly. It doesn't really help them in the melee so much as stop the entire unit becoming actively involved in the fight... more of a delaying tactic so you can bring your "Hammer" to bear. Just to be clear, all Guard mode does is order the men in the unit to stay in formation and only fight if it can do so without breaking off.

    If you put them in defense mode to start with that could well be your problem, did you try it without them in guard mode?
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  16. #16

    Default Re: Different than other toal war games

    Well, they got steamrolled when they were not in guard mode, but when I placed then in defense mode, the peasants started to take some more casualties. I lost in the end. I played the battle again and put them in regular mode. My militia just kept dying faster than peasants, so they routed again. I guess Light Infantry are super effective against spearmen? Nobody had more chevrons though. and noone was upgraded.

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