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Thread: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

  1. #81

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Thank you very much.
    Will you also release it on steam?

  2. #82

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Firts of all, thank's cool mod, but, snow in strategic map, grand campaign in Aethiopia? And no snow in north. So it should be?
    P.S. In IA campaign the same.
    Last edited by faber_avgust; June 20, 2016 at 11:54 AM.

  3. #83
    Caius Bingerus's Avatar Tiro
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    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    @Aztec: congratulations for this masterpiece release, works like a charm and you truely deserve some rep man, i had never experienced such natural-looking battlefields, best mod for immersion so far...be proud! have some rep...
    ...the duty of a soldier ends only with his death...


  4. #84

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    For me it doesn`t work.
    I unzipped the .rar and put the .pack in the data folder. But I get ctd during start screen.
    Normally this happens with incompatible mods. But also normally Aztec`s mods are compatible with everything.
    Every mod I use was compatible with the last version at least.

  5. #85

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    i had the same problem just rename too Romell_Graphics_2016.pack and it should work ,thx Aztec amazing work mate

  6. #86

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Yeah that worked. Thanks.

    So "RomeII_Graphics_2016(by Shahab Kavoosi).pack" doesn`t work, but "RomeII_Graphics_2016.pack" does.
    Out of interest: Is it because of the length of the filename, or because of the special characters ()? Didn`t know yet that there are restrictions.

    Edit: Maybe a slightly ignorant question. What is a good way to find out if the mod works correctly? I just did 2 custom battles (summer and autumn) and couldn`t see any difference to before.
    Last edited by Prussias_Glory; June 21, 2016 at 02:11 AM.

  7. #87

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Quote Originally Posted by Prussias_Glory View Post
    Yeah that worked. Thanks.

    So "RomeII_Graphics_2016(by Shahab Kavoosi).pack" doesn`t work, but "RomeII_Graphics_2016.pack" does.
    Out of interest: Is it because of the length of the filename, or because of the special characters ()? Didn`t know yet that there are restrictions.

    Edit: Maybe a slightly ignorant question. What is a good way to find out if the mod works correctly? I just did 2 custom battles (summer and autumn) and couldn`t see any difference to before.
    Mod name cannot contain spaces (" ") and special characters, with few exceptions (like "@"). When you play custom battles, time of day and skybox are always randomised. If you'd like to test it's best to turn off depth of field, set sky/terrain to highest detail and then play a few battles in random locations & seasons.
    Last edited by lavez; June 21, 2016 at 01:40 PM.

  8. #88

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Ah ok. Thanks.
    Yeah didn`t have time to really play and test it yet except the 2 battles.
    On the other side I was waiting for this mod to finally play a TW:RII campaign again. So maybe I just should start with that.

  9. #89
    aztec's Avatar Semisalis
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    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    thank you friends for feed back .
    did you see any bugs or something that i should fix ?
    and what you wish to see in the next update ?

    here is a picture for using in desktop

  10. #90

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Quote Originally Posted by aztec View Post
    thank you friends for feed back .
    did you see any bugs or something that i should fix ?
    and what you wish to see in the next update ?

    here is a picture for using in desktop
    What about snow in strategic map, grand campaign in Aethiopia? And no snow in north. So it should be?
    P.S. In IA campaign the same.

  11. #91
    Hoplite of Ilis's Avatar Domesticus
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    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    I can't give you rep...

  12. #92

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Incredible job, Aztec, very beautiful!

    Only suggestion is to elaborate a bit about what graphical settings are best to use with this mod, brightness/gamma ratio and etc. Also somewhat join questiion of faber_avgust about snow. Otherwise seems working like a charm, no bugs detected. Kudos, to you!

  13. #93
    Foederatus
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    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Yeah really really nice! Even better than the old version on steam which was already awesome
    Any chance to see that new version on steam workshop also?

  14. #94

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Looks awesome these graphics. Good job!

  15. #95
    kamikazee786's Avatar Senator
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    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Loving the mod aztec, cant play without it, but i have a little issue with the campaign map and shadows, is anyone else having this ?

    Now i dont know if this is a bug or if its intentional, but please could you either tone it down or remove it, the battles look amazing but the campaign is painful to look at.





    Different seasons have different looks but seriously autumn just makes everything look really dark and ugly in my opinion :












    Last edited by kamikazee786; June 25, 2016 at 07:09 PM.
    If you work to earn a living, why then do you work yourself to death?

  16. #96

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Can confirm, have the same issue. This is obviously not intentional

  17. #97
    kamikazee786's Avatar Senator
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    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Quote Originally Posted by Alekho View Post
    Can confirm, have the same issue. This is obviously not intentional
    Hope its fixed soon then.
    If you work to earn a living, why then do you work yourself to death?

  18. #98

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    First of all thanks Aztec! +rep for you sent.

    Secondly, the lightings and shadows in the campaign map are for sure intentioned but I agree they could be a little bit more toned down cause in certain situations it's kinda ugly how you see the map. =) I'm sure that if many people agree Aztec can tweak it for the next release.

    After all, he asked us what would we want for the next version. right ?

  19. #99
    aztec's Avatar Semisalis
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    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    THAT WILL FIX . THIS WAS A MISTAKE IN SOME PARAMETERS WHEN I WANTED TO PACK THE MOD I ADDED OLDER CAMPAIGN GRAPHICS NOT THE FINAL VERSION
    TOMORROW A FIX WILL UPLIADED

  20. #100

    Default Re: Total War Rome II Aztec 2016 Graphics * 20/6/2016 Release Date

    Please Aztec upload to Steam. For some users like me its way way more comfortable to get updated automatically rather than keeping an eye on this thread
    Will you?
    Thank you!

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