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Thread: Really!?

  1. #1

    Default Really!?

    Hi,
    i downloaded this mod some days ago and today i started my campaign with egyptian faction.

    In my first turn i opened diplomacy menu and tried to arrange some trade agreements and what i found out was that i was able to close many trade agreements with minor factions WITH THEM giving me a sum of 3.5K to some cases 5K too.
    At the end of my turn i had 20K and increased my profits of 1.5K per turn. I dont think this is a normal thing.

    Another one:

    I noticed that there is a problem with public order too. After 30 turns i had all my settlements rebelling and rebel troups that were spawned were in some cases just a formation of elephants (why?!?) and in other cases they were a complete all slots army. Thats impossible to mantain a stable public order even if you build temples everywhere and stuff that changes the culture of people into your. And why when you have an army in your settlement, it produces a negative impact on the public order?

    A last thing that i noticed is when you conquer a settlement, your culture start to decreas JUST AFTER you conqured the settlement. I mean, if there was a 30% of egyptians for example and then you conquer this city, for what kind of motivation it would start to drop!? I cant really get it.


    Sorry for bad english,i had to say those things.Im a little bit frustrated about this because in my opinion this would have be a great mod for me but for those things, it this unplayable.

  2. #2
    KAM 2150's Avatar Artifex
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    Default Re: Really!?

    All of this is due to your lack of knowledge of mod mechanics, all problems mentioned here are super easy to control. Actually there was a thread few days ago that stated the mod is too easy with Egypt.
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  3. #3

    Default Re: Really!?

    There is a thread or something that explain those mechanics?

    What you say could be probably true because im not an experienced player and many things i mentioned would be just for a mine lack of knowedge.

  4. #4
    KAM 2150's Avatar Artifex
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    Default Re: Really!?

    Here is the manual:
    http://www.twcenter.net/forums/showt...eI-Scriptorium

    Here are also some good tips:
    http://www.twcenter.net/forums/showt...-Strategy-Tips

    Also keep in mind that upcoming version 1.1 will change a lot of things, but in a good way

    Just two simple questions:
    1. Do you use patrol stance on armies?
    2. Do you use dignitaries?
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  5. #5

    Default Re: Really!?

    1) No
    2) No

    I already had a look to those thread but did not found replies!

  6. #6
    KAM 2150's Avatar Artifex
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    Default Re: Really!?

    So you just found your case buddy, those two things I mentioned are the most important especially in early phases of the game! : D Patrol stance is what gives your economy small boost and is a must if you want to get public order right. Just scroll over the icon of the stance to see all effects it has.

    Dignitary is the guy who will with ease manage your culture and public order or even economy if you give him right skills.
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  7. #7

    Default Re: Really!?

    Hmm... i will give a try starting a new game.

    However the AI dont need to do all this, they have public order on 100 and a +20 or more for every turn. The people hate living only in my settlements

  8. #8
    KAM 2150's Avatar Artifex
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    Default Re: Really!?

    Yes, AI would not handle it so it only works like that for the player. It is only way to make it more difficult without simply giving AI million cash to send 10 000 stacks of troops at you each turn.

    Trust me, public order is the LEAST difficult thing in DeI to manage. You just need to use proper tools. Also slowing down on conquest is the good decision of you do not want to face rebellions all the time.
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  9. #9

    Default Re: Really!?

    Okok,
    about trade thing what can you say me?

  10. #10
    KAM 2150's Avatar Artifex
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    Default Re: Really!?

    I never had it, I have problems to even get traiding agreements when I am offering the money. What difficulty do you use? In general with higher difficulty getting AI to agree to you is harder, while on easy AI will try to get agreements with you.
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  11. #11

    Default Re: Really!?

    Very hard difficulty,
    im not saying that AI should not accept trade agreements but, GIVING ME THOUSANDS for it its insane, i suppose xD

  12. #12
    KAM 2150's Avatar Artifex
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    Default Re: Really!?

    Yeah, I guess, that is even more strange that you have this on VH. Although I believe that Egypt has diplomacy bonuses, while for example playing as Macedon would not let you get any money from other nations. I personally never got much money for trade agreements from AI unless I was huge empire and AI was very small state (but still nothing more then 500-1000 denari).

    Also keep in mind that VH makes stuff like PO harder in general, plus battles should be played on normal/hard, you can set up battle difficulty in game options once you start the campaign, unless you see no problems with additional difficulty of super buffed AI units (CA made it so that on vh all AI units get +7 to stats).
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  13. #13

    Default Re: Really!?

    I guess you have a copy of rome 2 modded with DeI. You can try yourself and see it with your eyes.

    Anyway i didnt knew this thing about +7 on stats, i ever played very hard or hard because AI is retard, they rush to the flag during offensive siege and mantain all their forces to their flag without moving them in defensive sieges,actually i did some fights but did not found that hard, i can say something on simulations, which are every time in really great vantage for the AI and thats, again is frustrating but this exist in vanilla game too.

  14. #14
    KAM 2150's Avatar Artifex
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    Default Re: Really!?

    Diplomacy is very country/culture based, but when I played as Egypt on DeI I still did not get money from others ; D But maybe I just had bad luck or pissed of wrong people ; D
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  15. #15

    Default Re: Really!?

    I will post you a screenshoot later,

    anyway today i started again and what i discovered is that with much probability this is a bug because when i try to over ask money for the trade agreement (for example asking 6k when they could accept only 3.5k) they refuse saying that their honour cant be bought at the market or stuff similar... like i was offering them the money! Those are the kind of answers you receive when you offer money for an agreement. What you think?

  16. #16

    Default Re: Really!?

    i have the complete opposite. i declared war in the veneti as rome and they just cut through me like a knife thorugh butter. i mean their ligt swordsmen are ten times better then my heavy infantry. And Ai does not want any trade what so ever lol.

  17. #17

    Default Re: Really!?

    Probably you're playing a nightmare difficult...

    or maybe in battles you places your troops behind enemy troops xD

  18. #18

    Default Re: Really!?

    Ehhh i needed to delete this mod, it's unplayable as for me, too many strange mechanics with dosn't have any sense, op AI stacks and garrisons.
    All Orks is equal, but some Orks are more equal dan uvvas.

  19. #19

    Default Re: Really!?

    Quote Originally Posted by Klierowski View Post
    Ehhh i needed to delete this mod, it's unplayable as for me, too many strange mechanics with dosn't have any sense, op AI stacks and garrisons.
    Hi!

    Of course its ok if you don't want to play the mod anymore and if you say the mod is unplayable for just you personally. But saying it has too many strange mechanics which don't make any sense is simply not true. Every mechanic is well-thought-out and indeed makes sense. Read through the different manuals to get a better understanding and also keep in mind that one of the goals of the mod is to provide a bigger challenge for the player.

    The beginning of a campaign is always the hardest part of it. As your faction grows bigger and more powerful things will become easier. AI stacks are definitely not OP and garrisons can indeed be numerous but they also consist of only low level troops which will die or rout quickly. With the right tactic you can always beat them even if they outnumber your own troops.

    DeI is not as simplistic as vanilla. Think ahead, build up your economy, choose both your enemies and allies carefully, make use of any option the mod offers (diplomacy, armystances, agents etc.) and all will be well.

  20. #20

    Default Re: Really!?

    Yeah you're right, DeI is great mod, i'm playing on 1.10 and those problem were removed ( i think there are now a littlebit less garrison units).
    All Orks is equal, but some Orks are more equal dan uvvas.

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