As several forum members liked my musings about how to play Dale, I thought I would put down what has happened in my Silvan Elves campaign so far. I can understand that some players think the SE are an easy faction, as I don't feel on theedge as I did with Dale, though there have been setbacks - I got Legolas killed (again), this time by the spiders in Mirkwood.
I am on T75 currently.
Strategy:
I am a bit builderish, and like t oturtle along so I can upgrade to the best troops but I initially felt that I needed a blitzkrieg to consolidate my holdings, and to grab Dol Guldur, as that is such a vital military region, and spawns awful Mordor armies. I wanted it as a southern bulwark against Mordor.
Could not agree more. Dol Guldur will be a necessity against the mordor stack horde.
So while I sent my initial troops tocapture all the rebel provinces nearby (and running into those effing spiders – I wasn't being cautious enough in my haste to capturetowns) the aim was to then bring all the troops together under Thranduil, lure the Dol garrison out and teach them the error of their ways. On the second attempt I stormed the citadel. (after I had disabled the garrison script as I don't think it is fair)
As long as you go for the eastern rebel provinces, then the dwarves and dale will stick to moving eastwards. A one space move done slowly will avoid you running onto the spiders (one block of movement, then another, as opposed to going straight towards your location)
Setbacks in the early game
1. Getting Legolas killed.
2.Leaving Caras Galadhon unguarded and a small force of Orcs grabbed it. I had to rush over nearby forces and liberate it. Fortunately the computer hadn't razed it to the ground (as a human player wouldhave probably done). So no long-term harm was done.
The lesson from this was build watchtowers like a maniac. I have basically gotthem covering all approaches, and if you build a loop of them in the southern part of Caras Galadhon province (over the bridge) you can watch over potential lines of attack from Isengard and Mordor as well as Moria.
3. Attacking Moria prematurely and liberating the Balrog. There can be no excusing this stupidity – I was chasing a badly damaged OoMM force and it ran into Moria, so I sieged it. Dumb. I would courtmartial the C-in-C (me) but he's sopolitically connected (me again) that he remains in place. Ideally he should suffer some punishment like being broken down to latrine orderly, or worse still, being made an Elven haircare and grooming auxiliary. That's why Elven troops take so long to raise, they have to have manicures before they can put on their armour.
Big no-no's. Im not a big fan of removing the garrison script, as it makes the job a lot easier and the AI cant manage garrisons at all.
Diplomacy
Important. I have alliances with Dwarves, Rohan and Dale. That secures my borders. Annoyingly, Rohan refuses me military access all the time.(I want to go down to Fangorn and hire some ents). I can't offer much money but they just refuse reciprocal military access, which seems fair, and adding tribute or map info doesn't seem to work. Any ideas?
I have made trade agreements with all and sundry.
If you are allied with a faction then they cant declare war on you. With that being said, you dont need permission to march through their lands. Just go on and ignore the military access crap.
Economy
I have been trying to build a strong economy. I have been using the various guides. It is going reasonably well – My economy can now support about three good Elvish forces(not full stacks but capable all-arms forces, mainly of Spearmen andLight Elven Archers. I have a decent amount of HA because I seem toget them from successful missions). My troops are now highly experienced.
I have tried to train up successful governors,following the advice from incomitatus' excellent
MiddleEarth Strategikon
http://www.twcenter.net/forums/showthread.php?568344-WIP-Middle-Earth-Strategikon-60-Complete
However, it isn't easy to create super governors, as they have to rush off to fight fires (that is incursions), so they can't just sit around building buildings for the good traits.
I will disagree with the governor strategy; the cities in TATW have been capped so that there is a maximum pop growth and trade income, ergo governors (in a game in which income has been drastically reduced and troop upkeep is much bigger) are wasted as governors save in large cities where their presence might be noticed (in other words, keeping a governor in Thranduil's halls, sure, but keeping one in random village #1, not so much)
Tactics
Very similar to Dale.
Link I have been using powerful archery armies to weaken the enemy then used spears. My HA goes round the flanks or rear, peppers them with arrows and charges when it seems tactically wise.
Keep archers away from melee as much as possible. Silvan heavy archers (in vanilla) cannot be replaced until many many turns later, and their powerful arrows and range rivaling
See the archery discussion
here. Using these tactics I have given big stuffings to fullsize orc forces,including a 22:1 and 24:1 kill ratio (though there was favourable terrain and some luck involved).
After capturing Dol Guldur I went down twice and took Thoronburg castle off Mordor, then razed everything I could for the money, then went back North to my own territory with more watchtowers. It's back in the hands of rebels again. Mordor seems to have given up taking it so I now have a buffer zone.
The campaign against the Orcs of the Misty Mountains
This has been a bit of a slog. I wanted to consolidate after capturing Dol but I couldn't feel safe with those b**tards on my Western flank. I didn't quite have enough strength to do a through job on them. I started by capturing the wooden castle north of Moria and working upwards.Again, the computer didn't take advantage of this and strike hard for Cerin and Caras.
Sauron called an invasion of Edoras andthat turned to my advantage. Moria and Mordor (& others) sent their armies off there, and to my surprise, the Rohirrim under the AI played a blinder and gave them a stuffing. Shattered Moria forces would come back (I think the extra movement counts in retreat too), and I would destroy them before they got to Khazad dum.
This was really helpful as quite powerful forces got neutralised. The Balrog has disappeared, so maybe it went to Rohan and got splatted?
As far as I can see, Dale and the Dwarves are also doing OK, so that has helped me. Dunno what's happening with Gondor, I presume they are holding.
Computer Idiocies
However, I have just had two prime examples of AI stupidity, so I nearly biffed the computer in frustration. Certainly it got the benefit of some harsh language.
Firstly, I attacked Moria from both sides and sieged it, my thinking being that the strong OoMM forces inside would sally out and attack one of my forces, which even if it did not destroy them, would cause such damage that the other force could then capture it the next turn.
My prediction was correct and a whole lot of orcs, wargs and trolls came out of the Eastern gate. Joy oh Joy! Both of my armies can fight according to the battle screen. As it started I pulled back to the slope, expecting that my other army(under AI control, switched to aggressive mode), would trundle round to assist me. To buy time I left a ballista and a smallish spear unitin their initial position outside the gate. The wargs sallied out first and did a little forward and back soft paw shuffle, then went back inside. This happened a few times. I realised that my other army wasn't coming. So I did my own back and forward dance number, and raced to the fray as the orcs began their attack proper.
A very bloody battle ensued, where I wasted lots of them, killed their general and eventually chased the routers inside the first gate. I only had about 100 exhausted troops left. I'd topped over 2000 enemies and there were too many remaining to take on (745 in fact). I withdrew all my men, hoping against hope that my other army of 1000 fresh troops might do something useful. Nada, zilch, zip. It would have been a walkover for them.
I had to exit, and lose the battle,both my armies suffering casualties and retreating.
The problem in these battles is that the custom terrain plays havoc on the supposed reinforcement routes that the armies coming onto the field have to take.
I was seething.
The silver lining is that I had killed the last OoMM faction member and the faction was destroyed, although Moria is now in the hands of strong rebel forces. Far less of a threat.
I am building up troops to attack it again. It is too valuable and I don't want another faction to get hold of it. This time I am only going to attack from one side and take a 20 stack + a handful of other units, so I will have fresh troops I can send in to replace units with reinforcements. Two ballistas are on the way to deal with the trolls.
Idiocy No. 2
My northern forces have been careful not to antagonise the Gundabad Orcs. I've been giving them small amounts of money to placate them.
They are definitely lurking around, so they probably want to attack me. I was hoping for some respite from war so I could build up my economy and transfer experienced troops North. On the other hand, if I whack the Gunda Bad Guys together with the dwarves, that makes the North safe.
While I was pondering this, I saw that the Dwarven King, on his own!!! had been chased near my main Northern army by a 14+ stack of Gundies. I had to rescue my ally, it wouldn't be honourable to leave him to his fate. So I brought my army adjacent to both the Dwarf and the Orcs. I didn't attack. I hoped that the Dwarf would retreat, and the Gundies would fear to attack me. Or the Dwarf would attack and it would be a de facto war situation.
Well, that's what happened. The Dwarven king attacked this huge army on his own. Instead of hanging back on the battlefield until I could reach him, he charged forward with his bodyguard. I raced along at full speed, sacrificing tactics for speed, but of course he got killed about a minute before my melee troops whacked into the rear of the great mass surrounding him. I totalled this army and as it was my most ruthless general, executed the prisoners.
More seething, I should have let the thick stumpy die, instead of precipitating a war and still not saving him.
You should have attacked the north almost immediately to both gain a good foothold on the northern misty mountains, as well as block an attack by a possible OOG invasion; simply buying them off would be long term more expensive and not even a guarantee of the AI acting nice.
The Next Strategic Moves
Firstly I am going to take Moria.
Then I will campaign against the Gundies, hopefully with the Dwarves. That is follow them around and join in when they attack, so I can ameliorate AI poor tactics.
Then I should be in good shape to attack Mordor, but that is a bit further in the future and I may change plans depending on what is happening.