I shall leave the Charlemagne DLC fans in peace and continue this topic in its own thread:
Upon launch, 6 (Visigoths, Ostrogoths, Saxons, Franks, Vandals, and Alans) out of the 10 (It can almost be argued that the WRE/ERE/Sassanids/and Huns are simply geographical "placeholders" as they are all "flawed" to various degrees in the campaign) playable factions were Germanic tribes. Since then...we've gotten:
Viking Forefathers - Northern Germanic tribes
Longbeards - Germanic tribes in Germania Proper
Celts - Not Germanic, a nice addition to the British Isles.
Blood and Burning - Waste of a DLC slot in my opinion
Last Roman - Campaign centered around fighting Germanic Kingdoms (With the Suebi as Free-LC)
Empires of Sand - Arguably the best DLC for Attila so far
Charlemagne - Germanic Kingdoms (centered around the most famous Germanic chieftian - Karl der Grosse (Charlemagne)
Now whether one believes (or not) that it is the best away to approach Late Antiquity is another debate upon itself, but you cannot deny that this game is Germanocentric to the extreme.
Conversely, Attila Total War lacks - Armenia, Sclavenians, Antes, Venedi, Sveta Huna (Hephthalites), Avari, Bulgars/Ongurs, and Lazica. Also take note that all of those "missing" playable factions are also on the eastern half of the campaign map. Tell me, which factions are we still missing in Western Europe?
I also think that a lot of the complaints from us Easterners would subside if CA would simply drop in and explain their rationale for choosing factions in this game. Even if the reasoning is "We're working with a skeleton crew due to the demands of Warhammer." then at the least I would stop getting my hopes up over this game, stop discussing Germanocentricism on the forums, and let Western Europeans enjoy their Charlemagne DLC in peace.
Let's discuss